Jumpin' Beans! - CTF

User made maps to use on servers.
Post Reply
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Jumpin' Beans! - CTF

Post by Bambino » Fri Apr 10, 2009 10:49 am

This is my latest map, it's a 2 team CTF - Red Vs Blue.
It's has 2 jumpers in each corner to launch you into the other corners.
The capping can get very fast if you don't defend your base. I have

Code: Select all

zoneflag SW 2
 zoneflag SB 5
 zonflag ST 5
 zoneflag L 5
 zoneflag GM 5
 zoneflag CL 5
in the corners so you can do suicide missions dive-bombing the opponents base!
In the middle of the map is a jumper to launch you up to the slippery geno platform where you can't jump while at the platform! :twisted: Evil, I know :P
There's also some platforms to take you straight to the geno.
And a nice big pyramid with a platform in the corners to GM camp with.

Time for comments...
Attachments
bzfi0817.png
Blue Base
(804.9 KiB) Downloaded 57 times
bzfi0818.png
Middle
(801.14 KiB) Downloaded 45 times
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague

User avatar
lep
Private First Class
Private First Class
Posts: 227
Joined: Tue Jun 17, 2008 12:03 am
Location: San Diego, CA
Contact:

Re: Jumpin' Beans! - CTF

Post by lep » Fri Apr 10, 2009 2:20 pm

Very well done Positive Gravity. Physics and world weapons will play a big part in Jumpin' Beans! I like the layout of the map including the middle. Good idea with the physics attaching it to the Genocide platform. There are going to be some fierce battles for it. Overall, well done!
ll
ps. is this the map we were discussing?

User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Jumpin' Beans! - CTF

Post by Bambino » Fri Apr 10, 2009 6:25 pm

Thanks
LittleLep wrote:ps. is this the map we were discussing?
Yes.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague

User avatar
gentle giant
Private First Class
Private First Class
Posts: 144
Joined: Fri Feb 20, 2009 9:49 pm
Location: USA

Re: Jumpin' Beans! - CTF

Post by gentle giant » Fri Apr 10, 2009 10:47 pm

Wow, looks pretty well organized. Cant wait to play on your map. Is this gonna be hosted by wtwrp? Also, is this the map you were working on and said youm haven't released yet?
My motives from an awesome teacher:

"If life gives you lemons, make lemonade"

"If you fail to prepare, you prepare to fail"

User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Jumpin' Beans! - CTF

Post by Bambino » Fri Apr 10, 2009 11:01 pm

gentle giant wrote:Wow, looks pretty well organized.
Thanks
gentle giant wrote:Is this gonna be hosted by wtwrp?
No, bzfmaps.net - BZAgency wants a map from me.
gentle giant wrote:Also, is this the map you were working on and said youm haven't released yet?
Yes.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague

User avatar
lep
Private First Class
Private First Class
Posts: 227
Joined: Tue Jun 17, 2008 12:03 am
Location: San Diego, CA
Contact:

Re: Jumpin' Beans! - CTF

Post by lep » Sat Apr 11, 2009 2:58 pm

PG, the level of difficulty this map plays out might make it a popular one. I think that players will be drawn to difficulty... and geno :twisted:

User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Jumpin' Beans! - CTF

Post by Bambino » Sat Apr 11, 2009 6:34 pm

Yeah, if you looked at the zone codes I showed it has the "attack" flags and the "counter" flags
EX: CL for L ST for GM
If a GM camper gets onto the corner pyramid, it's fairly easy to kill him - just grab a SW for a corner and fly into the base and blast him out.
I may have to tone down the slippery surface on the geno platform because I want players to grab it fairly quickly but I want them to work for it.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague

User avatar
lep
Private First Class
Private First Class
Posts: 227
Joined: Tue Jun 17, 2008 12:03 am
Location: San Diego, CA
Contact:

Re: Jumpin' Beans! - CTF

Post by lep » Sat Apr 11, 2009 6:39 pm

That slippery statement makes perfect sense. If geno is too hard to reach, or it takes too long, campers can easily wipe him out. You were correct. But they do need to work for it.

User avatar
gentle giant
Private First Class
Private First Class
Posts: 144
Joined: Fri Feb 20, 2009 9:49 pm
Location: USA

Re: Jumpin' Beans! - CTF

Post by gentle giant » Sat Apr 11, 2009 11:39 pm

Bzfmaps is a good map hosting place. There will probably be one camping spot that will be powerful though. Just will take some time to find it...
My motives from an awesome teacher:

"If life gives you lemons, make lemonade"

"If you fail to prepare, you prepare to fail"

User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Jumpin' Beans! - CTF

Post by Bambino » Sun Apr 12, 2009 7:42 am

gentle giant wrote:There will probably be one camping spot that will be powerful though. Just will take some time to find it...
There is one, but I'm not tellin' :P

Also, I made the counter/attack flags easy to get because campers shouldn't stay long.
The corner pyramid is a good spot for GM because you can
1) Watch and look out for ST.
2) Kill the incoming geno.
3) SW camp on the pyramid.
4) Be creative.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague

User avatar
lep
Private First Class
Private First Class
Posts: 227
Joined: Tue Jun 17, 2008 12:03 am
Location: San Diego, CA
Contact:

Re: Jumpin' Beans! - CTF

Post by lep » Sun Apr 12, 2009 2:10 pm

Sounds like a battle Bam. I really cant wait until we put it up! I know for sure I'll be on it!

User avatar
G1c
Private First Class
Private First Class
Posts: 28
Joined: Wed Apr 23, 2008 11:35 pm
Location: Goshen,IN

Re: Jumpin' Beans! - CTF

Post by G1c » Tue Apr 14, 2009 11:51 am

O.o Looks really good sniper15 :)
Image
J@BZA

User avatar
PlasticTank
Private First Class
Private First Class
Posts: 53
Joined: Sat Nov 22, 2008 5:45 pm

Re: Jumpin' Beans! - CTF

Post by PlasticTank » Sat Apr 18, 2009 1:51 am

sweet map!

-PT

User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Jumpin' Beans! - CTF

Post by Bambino » Wed Apr 29, 2009 3:28 am

Up at bzfmaps.net port 6013

allejo, really? it's Bambino, not Bambi :P
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague

Post Reply