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Jumpin' Beans! - CTF

Posted: Fri Apr 10, 2009 10:49 am
by Bambino
This is my latest map, it's a 2 team CTF - Red Vs Blue.
It's has 2 jumpers in each corner to launch you into the other corners.
The capping can get very fast if you don't defend your base. I have

Code: Select all

zoneflag SW 2
 zoneflag SB 5
 zonflag ST 5
 zoneflag L 5
 zoneflag GM 5
 zoneflag CL 5
in the corners so you can do suicide missions dive-bombing the opponents base!
In the middle of the map is a jumper to launch you up to the slippery geno platform where you can't jump while at the platform! :twisted: Evil, I know :P
There's also some platforms to take you straight to the geno.
And a nice big pyramid with a platform in the corners to GM camp with.

Time for comments...

Re: Jumpin' Beans! - CTF

Posted: Fri Apr 10, 2009 2:20 pm
by lep
Very well done Positive Gravity. Physics and world weapons will play a big part in Jumpin' Beans! I like the layout of the map including the middle. Good idea with the physics attaching it to the Genocide platform. There are going to be some fierce battles for it. Overall, well done!
ll
ps. is this the map we were discussing?

Re: Jumpin' Beans! - CTF

Posted: Fri Apr 10, 2009 6:25 pm
by Bambino
Thanks
LittleLep wrote:ps. is this the map we were discussing?
Yes.

Re: Jumpin' Beans! - CTF

Posted: Fri Apr 10, 2009 10:47 pm
by gentle giant
Wow, looks pretty well organized. Cant wait to play on your map. Is this gonna be hosted by wtwrp? Also, is this the map you were working on and said youm haven't released yet?

Re: Jumpin' Beans! - CTF

Posted: Fri Apr 10, 2009 11:01 pm
by Bambino
gentle giant wrote:Wow, looks pretty well organized.
Thanks
gentle giant wrote:Is this gonna be hosted by wtwrp?
No, bzfmaps.net - BZAgency wants a map from me.
gentle giant wrote:Also, is this the map you were working on and said youm haven't released yet?
Yes.

Re: Jumpin' Beans! - CTF

Posted: Sat Apr 11, 2009 2:58 pm
by lep
PG, the level of difficulty this map plays out might make it a popular one. I think that players will be drawn to difficulty... and geno :twisted:

Re: Jumpin' Beans! - CTF

Posted: Sat Apr 11, 2009 6:34 pm
by Bambino
Yeah, if you looked at the zone codes I showed it has the "attack" flags and the "counter" flags
EX: CL for L ST for GM
If a GM camper gets onto the corner pyramid, it's fairly easy to kill him - just grab a SW for a corner and fly into the base and blast him out.
I may have to tone down the slippery surface on the geno platform because I want players to grab it fairly quickly but I want them to work for it.

Re: Jumpin' Beans! - CTF

Posted: Sat Apr 11, 2009 6:39 pm
by lep
That slippery statement makes perfect sense. If geno is too hard to reach, or it takes too long, campers can easily wipe him out. You were correct. But they do need to work for it.

Re: Jumpin' Beans! - CTF

Posted: Sat Apr 11, 2009 11:39 pm
by gentle giant
Bzfmaps is a good map hosting place. There will probably be one camping spot that will be powerful though. Just will take some time to find it...

Re: Jumpin' Beans! - CTF

Posted: Sun Apr 12, 2009 7:42 am
by Bambino
gentle giant wrote:There will probably be one camping spot that will be powerful though. Just will take some time to find it...
There is one, but I'm not tellin' :P

Also, I made the counter/attack flags easy to get because campers shouldn't stay long.
The corner pyramid is a good spot for GM because you can
1) Watch and look out for ST.
2) Kill the incoming geno.
3) SW camp on the pyramid.
4) Be creative.

Re: Jumpin' Beans! - CTF

Posted: Sun Apr 12, 2009 2:10 pm
by lep
Sounds like a battle Bam. I really cant wait until we put it up! I know for sure I'll be on it!

Re: Jumpin' Beans! - CTF

Posted: Tue Apr 14, 2009 11:51 am
by G1c
O.o Looks really good sniper15 :)

Re: Jumpin' Beans! - CTF

Posted: Sat Apr 18, 2009 1:51 am
by PlasticTank
sweet map!

-PT

Re: Jumpin' Beans! - CTF

Posted: Wed Apr 29, 2009 3:28 am
by Bambino
Up at bzfmaps.net port 6013

allejo, really? it's Bambino, not Bambi :P