Knox V3 - CTF Style Map
- McSpider
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- Posts: 49
- Joined: Mon May 11, 2009 10:11 pm
- Location: Yukon Canada
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Knox V3 - CTF Style Map
Hi,
This is my first CTF map.
It has two bases Purple & Blue which are placed at opposite corners of the map.
You can play above and below ground. Kinda like in Japanese Castles (By Nene-chan).
For more info see screenshot.
Suggestions are welcome. So is criticism.
EDIT:
License is CC.
http://creativecommons.org/licenses/by-sa/3.0/
This is my first CTF map.
It has two bases Purple & Blue which are placed at opposite corners of the map.
You can play above and below ground. Kinda like in Japanese Castles (By Nene-chan).
For more info see screenshot.
Suggestions are welcome. So is criticism.
EDIT:
License is CC.
http://creativecommons.org/licenses/by-sa/3.0/
- Attachments
-
- Knox V3.1.bzw
- Map Version 3.1
- (33.12 KiB) Downloaded 85 times
-
- bzfi0076.png
- Version 3 Changes
- (686.96 KiB) Downloaded 19 times
-
- bzfi0074.png
- Screenshot 1
- (499.96 KiB) Downloaded 15 times
Last edited by McSpider on Fri Jun 26, 2009 2:30 am, edited 7 times in total.
McSpider - BZFlag Maps
Re: Knox - CTF Style Map
Wow, that is an amazing first map. Keep up the great work!!
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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GU League | Ducati League | OpenLeague
Re: Knox - CTF Style Map
Please provide a license for your map.
For more information: BEFORE POSTING A MAP: Map Licenses
Once you have that, I would be willing to provide hosting if it's not already up somewhere.
For more information: BEFORE POSTING A MAP: Map Licenses
Once you have that, I would be willing to provide hosting if it's not already up somewhere.
- lep
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Re: Knox - CTF Style Map
Hah if I recall my first map was priiiitty cheesy But, this map is extremely complex for a first. Incredibld job!
you beat me to it hah no blast does a great job with hosting and it would be great if he hosted...blast wrote:...I would be willing to provide hosting...
- McSpider
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Re: Knox - CTF Style Map
You and anybody else has my full permission to host this map.blast wrote:Please provide a license for your map.
For more information: BEFORE POSTING A MAP: Map Licenses
Once you have that, I would be willing to provide hosting if it's not already up somewhere.
I updated my first post to include the license.
Thanks
McSpider - BZFlag Maps
Re: Knox - CTF Style Map
I have this map up and running at bzexcess.com port 5300.
I did notice a bit of an issue where you get sealed in a box, as show in this screenshot below. Haven't noticed anything other than that. Very cool looking map.
I did notice a bit of an issue where you get sealed in a box, as show in this screenshot below. Haven't noticed anything other than that. Very cool looking map.
- Attachments
-
- bzfi0071.png (341.85 KiB) Viewed 2466 times
Re: Knox - CTF Style Map
i agree ::: for your 1st map it turned out very well!
keep it up!
hosted in europe at
bzflag.fr:5142
KNOX ::: play above and below ::: by McSpider
.
keep it up!
hosted in europe at
bzflag.fr:5142
KNOX ::: play above and below ::: by McSpider
.
- McSpider
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Re: Knox - CTF Style Map
Thanks I fixed it.blast wrote: I did notice a bit of an issue where you get sealed in a box, as show in this screenshot below. Haven't noticed anything other than that. Very cool looking map.
McSpider - BZFlag Maps
Re: Knox V2 - CTF Style Map
You still get sealed in the wall area.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
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- McSpider
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- Posts: 49
- Joined: Mon May 11, 2009 10:11 pm
- Location: Yukon Canada
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Re: Knox V2 - CTF Style Map
Is the server hosting the new map version?
By the way has anybody else noticed that you hang/get stuck in the teleporters ?
You can get through if you jump, but thats not right.
Maybe its just me.
Any Ideas how I can fix it ?
By the way has anybody else noticed that you hang/get stuck in the teleporters ?
You can get through if you jump, but thats not right.
Maybe its just me.
Any Ideas how I can fix it ?
McSpider - BZFlag Maps
Re: Knox V2 - CTF Style Map
I have not yet updated the map. I will do so when I get home.
As for the teleporter issue, I think the the usual fix is to lower the teleporter slightly under the surface.
As for the teleporter issue, I think the the usual fix is to lower the teleporter slightly under the surface.
- McSpider
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Re: Knox V2 - CTF Style Map
Thanks for the feedback.
The teleporters should be fixed.
I moved them down.
They worked for a while then stopped.
The teleporters should be fixed.
I moved them down.
They worked for a while then stopped.
McSpider - BZFlag Maps
Re: Knox V2 - CTF Style Map
Okay, I have the latest version (2.1) of the map up and running.
- McSpider
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Re: Knox V2 - CTF Style Map
I just uploaded version 3.
Changed the underground to lots of X es.
Added an chamber to the outer corner buildings.
Changed the underground to lots of X es.
Added an chamber to the outer corner buildings.
McSpider - BZFlag Maps
Re: Knox V3 - CTF Style Map
I updated the server with the latest version of the map.
Re: Knox V3 - CTF Style Map
is the bug were you get stuck if driving on the "sniping wall" before base fixed?
On the other hand, nice job i like it very much, thought it isn't getting that much played at all
On the other hand, nice job i like it very much, thought it isn't getting that much played at all
Marzipan
Why be normal when you can be yourself?
We dance because we can not fly
Legalize it!
I created a map, i just can't remeber because i were high.
bzflag.norang.ca
Openleague
Linuxratings
Soccer-Tournament
Why be normal when you can be yourself?
We dance because we can not fly
Legalize it!
I created a map, i just can't remeber because i were high.
bzflag.norang.ca
Openleague
Linuxratings
Soccer-Tournament
- McSpider
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- Joined: Mon May 11, 2009 10:11 pm
- Location: Yukon Canada
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Re: Knox V3 - CTF Style Map
Could you describe or post a screenshot of the location in question.
Is it the area bambino described ? If yes then its fixed.
Is it the area bambino described ? If yes then its fixed.
McSpider - BZFlag Maps
Re: Knox V3 - CTF Style Map
Have you tried it at the bzexcess.com server? I'm running the latest version there. zaphod might be running an older version on his.Marzipan wrote:is the bug were you get stuck if driving on the "sniping wall" before base fixed?
On the other hand, nice job i like it very much, thought it isn't getting that much played at all
Re: Knox V3 - CTF Style Map
blast is right ::: bzflag.fr was not up to date with the map!
(a PM about updates would be nice because I am not here every day)
but its up to date now and running version 3! bug-free I hope!
.
(a PM about updates would be nice because I am not here every day)
but its up to date now and running version 3! bug-free I hope!
.
Re: Knox V3 - CTF Style Map
BZExcess's version still gets you sealed, and most likely zaphod's version.
see screenie
see screenie
- Attachments
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- SealedWall.png
- (912.18 KiB) Downloaded 12 times
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: Knox V3 - CTF Style Map
set maxBumpHeight to 1?!
try it on 001.bzflag.fr:5142
it seems to work .....?!
disadvantage ::: you don't have to take the risk in jumping to get in sniper-position behind the wall!
but not the "real" solution to solve the problem ::: I guess you have to put the ground-box on/in the floor a bit higher to make it a "real" box for the tank? but that alters the vertical wall too and would need a lot of changes in the map-file!
.
try it on 001.bzflag.fr:5142
it seems to work .....?!
disadvantage ::: you don't have to take the risk in jumping to get in sniper-position behind the wall!
but not the "real" solution to solve the problem ::: I guess you have to put the ground-box on/in the floor a bit higher to make it a "real" box for the tank? but that alters the vertical wall too and would need a lot of changes in the map-file!
.