The Absent World

User made maps to use on servers.
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flying_popcorn
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The Absent World

Post by flying_popcorn »

Image

"The Absent World"

Play it at bzbattlegrond.com:9123. (If it is no longer there, it will be located both on my mapchange server, port 9250, and on my website's bzflag page.)

License: http://creativecommons.org/licenses/by-nc-nd/3.0/

This map is a Red vs Green CTF, 4 shots, jumping, ricochet, with no superflags. It positions the bases adjacent to each other, with the team flags underneath the bridge in the trench. The fenced off areas with a grid of pyramids are completely inaccessible, meaning you have to take the team flag all the way from the ground around a corner of the map, up to the bases. There are two teleporters on opposite corners of the map, inside the inaccessible regions -- these are for shots only, you can shoot into it from the walkway behind it. The map features a lot of open areas and ricochet possibilities.

The title, "The Absent World," was the first result from a random title generator. My excuse is that "absent world" can refer to the inaccessible fenced off areas. :)

Thanks for looking, please post any suggestions/comments/bugs/whatever.
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Mopar Madness
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Re: The Absent World

Post by Mopar Madness »

I thought of a way you can fix that arc without making it passable, why not lower jump velocity from 19 to around 18.5 or 18, that will fix that bug I was talkin w/ you about.
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Crallion
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Re: The Absent World

Post by Crallion »

Great map. The pyramid sections have interesting capabilities.
Time is a great teacher, but unfortunately, it kills all its pupils ... - Louis Hector Berlioz

To err is human. To really foul up requires the root password.
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zaphod
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Re: The Absent World

Post by zaphod »

YES!!!! great concept! great conversion! hope it will be successful!





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io
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Re: The Absent World

Post by io »

great concept, but the map itself isn't that good... too much camping...
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