Pugnacity CTF

User made maps to use on servers.
Post Reply
User avatar
Spectre
Private First Class
Private First Class
Posts: 174
Joined: Sat May 24, 2008 2:33 pm

Pugnacity CTF

Post by Spectre »

My new map, Pugnacity CTF, is hosted by BZBureau at bzbureau.com:5186. Thanks to mrapplecomputer1 for hosting. Check it out!
Keeping Latin alive in 2766 AUC.
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Pugnacity CTF

Post by Bambino »

You really need to put more effort into that map.

Laser is to over powered and is a spawn killing nightmare
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Pugnacity CTF

Post by mrapple »

Bambino wrote:aser is to over powered and is a spawn killing nightmare
the map was acutally meant to not have flags, i just added some for fun last night when you came :)
Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Pugnacity CTF

Post by Bambino »

Okay then, change the spawn zones a bit and make more rico opportunities.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
Spectre
Private First Class
Private First Class
Posts: 174
Joined: Sat May 24, 2008 2:33 pm

Re: Pugnacity CTF

Post by Spectre »

Um, the spawnkilling antidote was built in from the start - a SW takes out everything in the base whose flag was captured. As far as rico opportunities, there are a few, and it's not meant to be a rico-heavy map. I tried to balance between n00bs and pros. So, there are some cons, but to less experienced players, they're heaven-sent. On the other hand, there are areas that are attractive to professionals.
Keeping Latin alive in 2766 AUC.
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Pugnacity CTF

Post by Bambino »

Never said after a cap. When you spawn, you got shot instantly. I got to 0-6 (-6) in about 10 seconds just from spawning normally and getting killed instantly. Spawning in the little box of a base doesn't really help. No offence.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Pugnacity CTF

Post by mrapple »

Quick update:

Port was changed to bzbureau.com:5187
Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Pugnacity CTF

Post by Bambino »

Any changes to the map to make it (more) playable?
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Pugnacity CTF

Post by mrapple »

Unfortunately, not that I know of :(
Image
Post Reply