North Pole style map set in a deserted ice valley with a frozen stream dividing the map.
2 Tunnels with team flag drop peak + safety zone, ice has physics driver to make it slippery.
Notes:
There is a slight fog (0.003) not shown in the screenshots.
When starting the map with -dddd there are several invalid mesh faces. I have no idea where they are from, but after extensive testing I find they cause no problems.
License:
Creative Commons Attribution-ShareAlike 3.0
Iceland CTF
- McYukon
- Private First Class
- Posts: 46
- Joined: Mon May 11, 2009 3:12 am
- Location: Whitehorse, YT
- Contact:
Iceland CTF
- Attachments
-
- Ice_Landv1.0.bzw
- Icelandv1.0.bzw
- (35.82 KiB) Downloaded 116 times
-
- Screenshot2 Overview.jpg
- Screenshot1 Overview.jpg
- (152.68 KiB) Downloaded 24 times
-
- Screenshot1 Tunnel.jpg
- Screenshot1 Tunnel.jpg
- (131.25 KiB) Downloaded 15 times
MacBook Pro Uni Late 2008, 2.4Ghz, 4GB Ram, Mac OS 10.6.5
Re: Iceland CTF
Great map! Looks like you put alot of time and effort into it
Up at bzbureau.com:5183 and waiting for players
Up at bzbureau.com:5183 and waiting for players
Re: Iceland CTF
Nice looking map, well done
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
- McYukon
- Private First Class
- Posts: 46
- Joined: Mon May 11, 2009 3:12 am
- Location: Whitehorse, YT
- Contact:
Re: Iceland CTF
Thank you
It took awhile for me to figure out how to texture the ground. Found it on the wiki, GroundMaterial
It took awhile for me to figure out how to texture the ground. Found it on the wiki, GroundMaterial
MacBook Pro Uni Late 2008, 2.4Ghz, 4GB Ram, Mac OS 10.6.5
Re: Iceland CTF
Would suit being a no radar map.