Trexi - 2 Team CTF

User made maps to use on servers.
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McYukon
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Trexi - 2 Team CTF

Post by McYukon » Wed Oct 13, 2010 9:43 pm

Tetris styled, 2 Team CTF map.

Boxes have an overhang to send team flags to the middle.
Map middle has one Jumping flag, although you cannot land on roof tops as they kill.
Various powerup flags are scattered across the map.

Update November 10th: Added scattered pyramids to map v1.1

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Screenshot 2010-11-10 at 3.09.39 PM.jpg
Map with scattered pyramids
(361.56 KiB) Not downloaded yet
Trexi_v1.1.bzw
Trexi_v1.1.bzw
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Screenshot 2010-10-13 at 2.28.24 PM.jpg
Screenshot 2010-10-13 at 2.28.24 PM.jpg
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Screenshot 2010-10-13 at 2.27.46 PM.jpg
Screenshot 2010-10-13 at 2.27.46 PM.jpg
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Last edited by McYukon on Wed Nov 10, 2010 11:15 pm, edited 1 time in total.
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mrapple
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Re: Trexi - 2 Team CTF

Post by mrapple » Thu Oct 14, 2010 6:12 pm

Cool map

Up at bzflag3.bzextreme.com:5178
Image

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hutty
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Re: Trexi - 2 Team CTF

Post by hutty » Fri Oct 15, 2010 2:41 am

really nice touch for the bottom of the roofs, this map look quite interesting, even though it is rather straightforward

in other words I love it

:D
For all of you who have asked what a hutty is, there is one as my avatar.

instant map... just add water

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McYukon
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Re: Trexi - 2 Team CTF

Post by McYukon » Fri Oct 15, 2010 6:53 pm

Thank you, mrapple and hutty :)
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ducatiwannabe
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Re: Trexi - 2 Team CTF

Post by ducatiwannabe » Sun Oct 31, 2010 6:47 am

I like the concept. I do wonder how ricos will work without any pyras visible in the screenshot... but I could play on that for a period of time happily, I think. :)

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McYukon
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Re: Trexi - 2 Team CTF

Post by McYukon » Sun Oct 31, 2010 6:37 pm

Thank you :)
The ricos bounce around till they time out so maybe I should add some pyramids in the more open areas…
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McYukon
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Re: Trexi - 2 Team CTF

Post by McYukon » Wed Nov 10, 2010 11:18 pm

Map Update v1.1:
Added randomly scattered pyramids

Download
http://my.bzflag.org/bb/download/file.php?id=13760
MacBook Pro Uni Late 2008, 2.4Ghz, 4GB Ram, Mac OS 10.6.5

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