Twisted

User made maps to use on servers.
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Tanx
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Twisted

Post by Tanx » Sat Jan 01, 2011 5:00 am

This is twisted.
FFA, five shots, rico, jumping, and of course superflags.
license is Creative Commons Attribution 3.0
Comments are encouraged

***attribution requirements are listed here: http://ckwlife.blogspot.com/2011/04/map-licensing.html
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bzfi0545.png
(98.48 KiB) Not downloaded yet
bzfi0549.png
(169.55 KiB) Not downloaded yet
bzfi0547.png
(145.03 KiB) Not downloaded yet
twisted.bzw
map
(12.37 KiB) Downloaded 101 times
Last edited by Tanx on Sat Apr 30, 2011 1:34 am, edited 2 times in total.
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.

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Bambino
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Re: Twisted

Post by Bambino » Sat Jan 01, 2011 11:03 am

Good looking map!
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
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blast
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Re: Twisted

Post by blast » Sat Jan 01, 2011 3:13 pm

Running at bzexcess.com port 5500. I removed the -dddd from the map file as that is an unnecessary amount of debugging (plus, I use logDetail instead). I also noticed that I couldn't drive on all of the paths. Here is a screenshot of where I couldn't move forward.
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bzfi0100.png
bzfi0100.png (92.96 KiB) Viewed 1037 times
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

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Agent West
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Re: Twisted

Post by Agent West » Sun Jan 02, 2011 9:41 am

this might be a good base for a multi-layer map
Rest in peace, AliceD (AKA Happy Alice)! miss ya!

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Tanx
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Re: Twisted

Post by Tanx » Sun Jan 02, 2011 3:03 pm

I couldn't find the problem you described after testing it out locally, and on your server.
on the other hand I found I misplaced an object, which is fixed in the file below.
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twisted.bzw
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known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.

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Mark_IV
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Re: Twisted

Post by Mark_IV » Sun Jan 02, 2011 4:17 pm

Blast, why are some things green on your radar?

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Cobra_Fast
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Re: Twisted

Post by Cobra_Fast » Sun Jan 02, 2011 5:47 pm

Mark_IV wrote:Blast, why are some things green on your radar?
He's using the "Fast Sorted" radar mode.

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blast
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Re: Twisted

Post by blast » Sun Jan 02, 2011 7:26 pm

Actually just "Fast".
Tanx wrote:I couldn't find the problem you described after testing it out locally, and on your server.
on the other hand I found I misplaced an object, which is fixed in the file below.
I'm on Windows, if that matters. Anyways, I'll update the map.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

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mrapple
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Re: Twisted

Post by mrapple » Mon Jan 03, 2011 1:46 am

As for the bug, happens with weird shift/spins/etc on arcs (and sometimes boxes).

If you 360 from all of the spins I doubt blast will run into that problem again.
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