This is twisted.
FFA, five shots, rico, jumping, and of course superflags.
license is Creative Commons Attribution 3.0
Comments are encouraged
***attribution requirements are listed here: http://ckwlife.blogspot.com/2011/04/map-licensing.html
Twisted
Twisted
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- twisted.bzw
- map
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Last edited by Tanx on Sat Apr 30, 2011 1:34 am, edited 2 times in total.
known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
Re: Twisted
Good looking map!
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
GU League | Ducati League | OpenLeague
Re: Twisted
Running at bzexcess.com port 5500. I removed the -dddd from the map file as that is an unnecessary amount of debugging (plus, I use logDetail instead). I also noticed that I couldn't drive on all of the paths. Here is a screenshot of where I couldn't move forward.
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- bzfi0100.png (92.96 KiB) Viewed 1949 times
- Agent West
- Private First Class
- Posts: 318
- Joined: Thu Jan 31, 2008 1:32 pm
Re: Twisted
this might be a good base for a multi-layer map
Rest in peace, AliceD (AKA Happy Alice)! miss ya!
Re: Twisted
I couldn't find the problem you described after testing it out locally, and on your server.
on the other hand I found I misplaced an object, which is fixed in the file below.
on the other hand I found I misplaced an object, which is fixed in the file below.
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- twisted.bzw
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known as: Tanx, Eoncho, ckw.
Bzflag player since 2001.
Bzflag player since 2001.
- Mark_IV
- Private First Class
- Posts: 157
- Joined: Wed Aug 25, 2010 12:24 am
- Location: Actually joined 2004 or 2005 as tyjr ;)
Re: Twisted
Blast, why are some things green on your radar?
- Cobra_Fast
- Dev Monkey
- Posts: 322
- Joined: Sat Oct 07, 2006 11:51 am
- Location: Germany
- Contact:
Re: Twisted
He's using the "Fast Sorted" radar mode.Mark_IV wrote:Blast, why are some things green on your radar?
Re: Twisted
Actually just "Fast".
I'm on Windows, if that matters. Anyways, I'll update the map.Tanx wrote:I couldn't find the problem you described after testing it out locally, and on your server.
on the other hand I found I misplaced an object, which is fixed in the file below.
Re: Twisted
As for the bug, happens with weird shift/spins/etc on arcs (and sometimes boxes).
If you 360 from all of the spins I doubt blast will run into that problem again.
If you 360 from all of the spins I doubt blast will run into that problem again.