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Fast Racer Rage

Posted: Thu Sep 06, 2012 11:39 pm
by Latin Heat
Hi,all this is my map the "Fast Racer Rage" it's a race map. So i will give you detail if anyone want to host this map.
P.S: license is common attribution 3.0.



That's all have a good day:)
Fast racer rage.bzw
(3.3 KiB) Downloaded 279 times

Re: Fast Racer Rage

Posted: Fri Sep 07, 2012 1:54 pm
by Jacko H
It wont work, it wont start countdown / restart.
You have to add the settings mate.

Re: Fast Racer Rage

Posted: Fri Sep 07, 2012 8:41 pm
by Latin Heat
jacko it did work.

Re: Fast Racer Rage

Posted: Sat Sep 08, 2012 1:42 am
by mr64bit
I did not test the map, but just from looking at the map, I can make several recommendations.
  1. See this?

    Code: Select all

    size 10.0 755.517334 40.874554
    Unless all those extra digits are necessary to place two objects together with very high precision, you should delete them. I'm not sure, but I think I read somewhere that BZFS only calculates object positions to 2 digits after the decimal point. (not sure though, someone can correct me one this) To fix this, use the "Snap" command. (see my post here: http://forums.bzflag.org/viewtopic.php? ... 80#p162921)
  2. Unless you have carefully tested the gameplay dynamics to make sure it's fair, CTF maps should be symmetrical. I can almost guaranty that this map will be biased toward the green team.
  3. If you start this map with the '-c' switch, (CFT game) if will return with an error. (base not defined for blue team) you need the '-mp' switch. This would be placed under "options" in the map file. Like so:

    Code: Select all

    options
    -mp 0,12,12,0,0,20
    end
  4. Why is that teleporter up in the air? it is useless, as is the one on the ground. You need to use the link object to connect them. http://wiki.bzflag.org/Link

Re: Fast Racer Rage

Posted: Sat Sep 08, 2012 2:06 am
by Latin Heat
Well the teleporter are when you crash then you get on the telporter on the ground you wll be sent up in the air back where you from.

Re: Fast Racer Rage

Posted: Sat Sep 08, 2012 4:10 am
by Bullet Catcher
Both the client and server represent distances with single-precision floating point numbers that have about 6 decimal digits of precision. It doesn't really matter whether "round" numbers are used for map positions unless two objects are supposed to be very close but not touching.

Re: Fast Racer Rage

Posted: Sat Sep 08, 2012 4:25 pm
by Latin Heat
Well this map is fun but i have not test it but it work.

Re: Fast Racer Rage

Posted: Sun Sep 09, 2012 12:48 am
by Jacko H
If you did not test it..
HOW THE **** would you know it works?

Re: Fast Racer Rage

Posted: Sun Sep 09, 2012 3:36 am
by Latin Heat
It's a long story jacko h.

Re: Fast Racer Rage

Posted: Tue Oct 09, 2012 11:56 am
by DeltaFlame
I have a copy of the map and im going to test and work on it asap
could you also add pictures of the map?

Re: Fast Racer Rage

Posted: Tue Oct 09, 2012 12:02 pm
by joevano
Magick wrote:I have a copy of the map and im going to test and work on it asap
could you also add pictures of the map?
If he didn't test it... how would he take pictures of it?

Re: Fast Racer Rage

Posted: Thu Oct 11, 2012 2:27 am
by Galaxy Blast24
Wow this is a shocker on me,i have almost 40 people just download my map:)

Re: Fast Racer Rage

Posted: Thu Oct 11, 2012 2:31 am
by mr64bit
Maybe so they can see it because you still haven't posted screenshots.

Re: Fast Racer Rage

Posted: Fri Oct 19, 2012 10:25 am
by Jacko H
40 people downloaded it, and disliked it.
Otherwise, it would be hosted.

Re: Fast Racer Rage

Posted: Fri Oct 19, 2012 7:22 pm
by Galaxy Blast24
Jacko h understand this i don't care if people like it or not.The bottom line is this i got 50 people, who download my map that's good for me.

Re: Fast Racer Rage

Posted: Fri Oct 19, 2012 7:39 pm
by blast
Kinda like a train wreck.. you just can't look away..

Re: Fast Racer Rage

Posted: Fri Oct 19, 2012 7:52 pm
by Galaxy Blast24
Blast this is good for more downloads.

Re: Fast Racer Rage

Posted: Fri Oct 19, 2012 8:48 pm
by joevano
What good are downloads if no one uses it? Kind of pointless like this map.

Re: Fast Racer Rage

Posted: Tue Oct 23, 2012 6:08 pm
by DeltaFlame
im still to test it

Re: Fast Racer Rage

Posted: Wed Oct 24, 2012 2:26 am
by Jacko H
Even if it was a blank document, people wouldn't know until they downloaded it..