The Lair - CTF

User made maps to use on servers.
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Faker
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The Lair - CTF

Post by Faker » Sat Oct 29, 2016 10:41 am

I posted this in maps in progress. Now after staying up way to late, it is complete! :D
My skill level is not high enough to ever put this up. But I would appreciate it if someone would!

Thanks, Enjoy!

Gollum

https://creativecommons.org/licenses/by-sa/3.0/
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CTF - Gollums Lair.bzw
(22.74 KiB) Downloaded 60 times
Success is not final, failure is not fatal: it is the courage to continue that counts.

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macsforme
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Re: The Lair - CTF

Post by macsforme » Sat Oct 29, 2016 7:49 pm

thelair.png
(759.18 KiB) Not downloaded yet

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ducatiwannabe
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Re: The Lair - CTF

Post by ducatiwannabe » Tue Feb 07, 2017 1:17 pm

This has kind of a Secret place vibe. Should be great as FFA too.
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Faker
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Re: The Lair - CTF

Post by Faker » Tue Feb 07, 2017 2:49 pm

DW lives!!!
Success is not final, failure is not fatal: it is the courage to continue that counts.

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kierra
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Re: The Lair - CTF

Post by kierra » Tue Feb 07, 2017 7:06 pm

Gollum wrote:DW lives!!!
I'll believe it when i see him on a server :D:D:D:D:D
MW2 ftw!
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Faker
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Re: The Lair - CTF

Post by Faker » Thu Jan 18, 2018 6:14 am

Help Wanted:

When I made this map, my knowledge of material/Textures wasn't fully accurate. The good note, the map is hosted by allejo. Bad note, the blocks all look like crap. :P
Now, if I had time, or knew much anymore about configs I would totally fix this problem. Buuuut I don't.
So, if anyone is willing to kill some time, and wants to edit this config, pm me and I can send it to you.
Just hoping to get the map to a pleasant look, so people actually enjoy it.

Server: Bzflag.allejo.io 5137
Success is not final, failure is not fatal: it is the courage to continue that counts.

trpted
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Re: The Lair - CTF

Post by trpted » Sun Oct 21, 2018 6:37 pm

#1 I took your file.

#2 Reordered so all of the teleporters and links are near the bottom of the file, it is easier on my eyes to find them.

#3 I also removed all of the spaces for the teleporter names.

#4 However I have a question / I need some help.

a) Each of the teleporters I can't just drive through, I have to jump through.

Example

Code: Select all


teleporter mid_bottom
	position 0 0 0
	rotation 0
        size 0.125 20 25
	border 0
end

teleporter middle_top
	position 0 0 150
	rotation 0
        size 0.125 20 25
	border 0
end

link
  from mid_bottom:f
  to middle_top:f
end

link
  from mid_bottom:b
  to  middle_top:b
end

link
  from mid_top:f
  to middle_bottom:f
end

link
  from mid_top:b
  to middle_bottom:b
end

b) Other than link from middle_bottom to middle_top, the links are broken.

Thank you

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Zehra
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Re: The Lair - CTF

Post by Zehra » Sun Oct 21, 2018 11:52 pm

I'm not exactly sure, but I'm assuming you wish to be able to use the teleporter without having to jump.
If so, you will very likely need to lower/raise the teleporters and make some adjustments to them.

I'm not sure if this will help, but try commenting out the 'name' field from the teleporters.
This can be done by placing the '#' sign in front of the line you wish to comment out.
(This may fix the issue with the links to teleporters not working.)

One final note, you will very likely wish to add the following options to the map:

Code: Select all

-c
-ms 3
-j
+r
-mp 0,20,0,0,20,20
If you need additional help, feel free to contact me by private message too.

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trpted
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Re: The Lair - CTF

Post by trpted » Mon Oct 22, 2018 12:33 am

Zehra wrote:
Sun Oct 21, 2018 11:52 pm
#! I'm not exactly sure, but I'm assuming you wish to be able to use the teleporter without having to jump.
If so, you will very likely need to lower/raise the teleporters and make some adjustments to them.

#2 I'm not sure if this will help, but try commenting out the 'name' field from the teleporters.
This can be done by placing the '#' sign in front of the line you wish to comment out.
(This may fix the issue with the links to teleporters not working.)

#3 One final note, you will very likely wish to add the following options to the map:

Code: Select all

-c
-ms 3
-j
+r
-mp 0,20,0,0,20,20
#4 If you need additional help, feel free to contact me by private message too.

-Zehra
I numbered your comments so that it can it easier to reply to.

#1 While researching what it means that I can't just drive through, I saw that.

#2 Not sure if that is required, but that is one of the things that I did.

#3a Was already aware / figured out it was CTF by searching the file for the word base and looking it said anything about what team color.

#3b and 3d Good suggestions

#3c Of course required to jump - otherwise, I would of gone nuts about the teleporters not working at all.

#4 Will do, including the whole map file with all mods/changes that I made. Not sure of why the links were just numbers. Link 1 to 2..

trpted
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Re: The Lair - CTF

Post by trpted » Mon Oct 22, 2018 1:38 pm

In the meantime as I wait a reply from the author or helper(s), I spot a problem with the teleporters.

a) First after I downloaded the file, I put all of the teleporters and links at the end of the file so that it is easier to view all of them together.

b) I told my web client/browser to view the file on HD. For example

file:///home/my-user-name/.bzf/worlds/ctf/links_need_f/org-links-and-teles_CTF-Gollums-Lair.bzw

c) I used the built in web client/browser search function to search for teleporters.

d) This is what I found, never mind the details where on the map (position, rotation, size).

#1 7 entries called Teleporter copy 1

#2 6 entries called Teleporter copy 2

#3 3 entries called Teleporter copy 3

#4 Need I go on?

Psst/Hint It would help that all of the Teleporter are unique.

If I was the author, no wonder why the links do not work.

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