CTF map titled Hollows.
3 shots, jumping with gravity four times stronger than normal, no rico, no flags. To prevent waiting on the ground upon death, the respawn time is four times shorter. No teamkills, though this could easily change.
While the bases are close to each other and tanks initially spawn on them, the team flags are located in the corners of the map. Overall, a pretty simplistic fast-paced CTF, slightly inspired by Pillbox.
The attachments include a screenshot, and a zip that includes the bzw and conf files.
License: CC BY-SA 4.0
Hollows
Hollows
- Attachments
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- hollows.jpg
- (644.74 KiB) Not downloaded yet
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- hollows.zip
- (1.11 KiB) Downloaded 193 times
Re: Hollows
Map is up.... bmbz.freemyip.com:6001
Enjoy!
Bertman
Enjoy!
Bertman
Re: Hollows
Thank you, Bertman!
Re: Hollows
Updated the bzw to include the drivethrough argument in all major hollows, as people had to self-destruct when spawning inside them at times. All walls that did not present any issues are still solid.
This also results in the possibility of dropping the flag while in the object to send it back to its zone, not just above the pyramids.
This also results in the possibility of dropping the flag while in the object to send it back to its zone, not just above the pyramids.
- Attachments
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- hollows.bzw
- (4.67 KiB) Downloaded 183 times