,,a) searched for practice server
..b) issued /mapchange defender
c) Reconnected to that server.
#2 On that server, it works.
#3 but if you download the map, get a local server running it, connect to your local server - if you join the..
a) ..purple team, you will always get kicked because your tank spawned outside of the playing area.
b) ..red team, you will always get sealed at first.
Onto my questions...
#1 Why does one always get stuck at the base?
#2 Why does the purple team, on a local server, always spawned outside of the playing area?
#3 Also I noticed in the map options, it has team rogue and yet on the public server there is no team rogue. What is up with that?
Code: Select all
# BZFlag client: saved world on Mon Nov 18 21:18:50 2019 options -c -mp 2,2,0,0,2,2 -j -ms 3 -set _disableBots 1 -set _drawCelestial 0 -set _flagHeight 0.000000 -set _forbidMarkers 1 -set _jumpVelocity 0 -set _maxBumpHeight 1 -set _shockInRadius 40 -set _shockOutRadius 450 -set _worldSize 920.000000 end