new terrain map

User made maps to use on servers.
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yarro
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new terrain map

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Not finished yet but here is a preview, I could release it as a map object as well for others to work with.
I will upload it when I have a bit more time.
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yarro
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Collaborators wanted

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I made a terrain map called Rec Tangled Asymmetric Hills.
Chessboard like
Not quit finished unless for rabbit hunt.
kind of optical artish.
Could use two bases, edge teleporters, some buildings or roads.
Good for building your own map if you have some ideas.
Solves the flat terrain problem for you.
Lots of strategic possibilities with climbing.
Good flags might be laser, missiles, shockwave, and stealth.
Thoughts, comments. ideas, collaborations welcome
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GEP
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Re: new terrain map

Post by GEP »

Looks really neat, like it could be fun to play!
Did you ever load it into a server? As it currently is, it loads sideways, looking at Wings3d it looks like there's an option to swap the Y and Z-axis. Though it is doable by grouping and adding `spin`.
Also seems not all the levels are level, which makes it not always possible to cut corners on the same level, I was catching and sliding off onto a lower level.
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blast
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Re: new terrain map

Post by blast »

What license is that map file released under?
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Re: new terrain map

Post by Zehra »

Which program(s) were used in the making and rendering of this map?

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yarro
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Re: new terrain map

Post by yarro »

GEP wrote: Sun Mar 28, 2021 12:28 am Looks really neat, like it could be fun to play!
Did you ever load it into a server? As it currently is, it loads sideways, looking at Wings3d it looks like there's an option to swap the Y and Z-axis. Though it is doable by grouping and adding `spin`.
Also seems not all the levels are level, which makes it not always possible to cut corners on the same level, I was catching and sliding off onto a lower level.
Thanks for testing it out as I'm not set up for it. Sorry it's got a level issue. I might try again if I get another trial of sketchup.
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Re: new terrain map

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Zehra wrote: Sun Mar 28, 2021 10:19 pm Which program(s) were used in the making and rendering of this map?

-Zehra
I used SketchUp and export of a map I made from the original bzmodeler from long ago.
I used wings3d to export to a bzworld.

The idea in the orignal bzmodeler was to break down the board into cubes units divided by 8, 16, 24 and a jumping Hight of 12 I think as it was the best jumping height. then join corners as heights sort of pre minecraft.

sketchup ruined the level I think so must have been an import problem. Originally I worked out the math so no issues there.

I have released the original map years ago and it seemed have been adopted by several maps in part as objects or concept.

If I can find a way to run the original bzmodeler on the modern windows somehow or linux I may try again.

There used to be a great testing environment that is no longer supported that I could use if I had an old version of windows.
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Re: new terrain map

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blast wrote: Sun Mar 28, 2021 1:53 am What license is that map file released under?
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