Babylon IV Released

User made maps to use on servers.
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LouMan
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Babylon IV Released

Post by LouMan »

Attached is a new map available for hosting (and screenshots), called Babylon IV. I am currently running it at louman.homelinux.net:5150, but others are more than welcome to host it - hopefully with a faster connection.

I will be taking a break from map making for a while, before my wife files for divorce :wink: That is, unless I think of something really, really exciting that needs to be made :wink:
Attachments
BabylonIV.zip
Babylon IV bzw file
(186.67 KiB) Downloaded 189 times
BabylonIV-1.jpg
Screenshot 1
(111.86 KiB) Downloaded 125 times
BabylonIV-2.jpg
Screenshot 2
(97.91 KiB) Downloaded 122 times
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I_Died_Once
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Post by I_Died_Once »

:shock:

Looks awesome. Can't wait to get home and check it out.
...This has been a recording.
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Post by Guest »

I hate you LouMan.
Why must you be sooo good?
lol

I don't have time to run it and try it out,
Is there a floor?
Can you drive on it or do you die?
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romfis
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Post by romfis »

HI

Good Work LOUMAN ;)

and see http://www.bzflag.at/maps your maps host on my webspace *gg*

mfg.
romfis
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M1A2AbramsTank
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Post by M1A2AbramsTank »

Kinda looks fake.......... u know, like JeffM's April Fools joke, that kinda fake............. I don't want to be stupid enough to try it and have it not work. :wink:
I'm baaaaaaaaack!
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Dervish
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Post by Dervish »

It's real, M1A2. Looks like LouMan set his display quality setting to "Experimental" to remove the default grid.

Nice job, LouMan. :D
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
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RPG
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Post by RPG »

It's real, you better believe it.
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ducatiwannabe
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Post by ducatiwannabe »

Three letters.....w.....o.....w 0_0 :shock: :shock: :shock: :shock:

Behold, the great LOUMAN! :)
Sir_Pants
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Post by Sir_Pants »

ALL BOW DOWN TO MASTER LOUMAN the GREAT!!! *bows until nose is touching floor, yea im that flexible (not)*
MONKEYPANTS.COM
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Dervish
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Post by Dervish »

LouMan probably has a secret to doing these maps. I bet he's using a quasi-fluxcapacitor-plasma-inverter-neural-transmitter to translate his map ideas into working designed, plugged into a USB port of course. Not any port, but that much info would require USB 2.0 or Firewire. Yeah, that has to be it. ;)

But used improperly in the wrong hands, the accelerated amount of data can fry part of your head and burn away hair. Don't let your neighbor's daughter play with it...

Image

That just goes to prove that what LouMan does can't be copied by anyone else. :)
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
Image
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M1A2AbramsTank
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Post by M1A2AbramsTank »

M1A2AbramsTank wrote:Kinda looks fake.......... u know, like JeffM's April Fools joke, that kinda fake............. I don't want to be stupid enough to try it and have it not work. :wink:
I take it back, I feel really stupid now. :oops: :oops: :oops:
I'm baaaaaaaaack!
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LouMan
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Post by LouMan »

You all are too kind *LouMan blushes.

Attached is Rev 1 of Babylon IV. Changes:

1) Fix teleporter problem on level 1 near red base.
2) Reduced slide time on caution areas
3) Flags are prevented from being dropped on caution areas.
Attachments
BabylonIV-R1.zip
Babylon IV Revision 1
(187.68 KiB) Downloaded 146 times
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Post by Guest »

I don't mean to sound rude, but do you have a job/ go to school, LouMan?
I would never have the time to make such amazing mapes every week like you, even if I knew how!
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LouMan
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Post by LouMan »

Family, full time job, etc. are all the most important parts of my life - BZFlag is for those sleepless nights I seem to be having lately :(
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Post by Guest »

Must be a lot of them!! Lol.
Love all your maps mate!
You'r my latest idol! (good job im not a Christian "Thou shalt not idolize, blah blah.)
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Dervish
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Post by Dervish »

Well, CannonBallGuy, he's probably just a fast-working engineer. Much like Dilbert when he's not distracted by co-workers from marketing or forum posters who doubt his ability. ;)
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
Image
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The Purple Panzer
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Great map

Post by The Purple Panzer »

This is a great map; I've been on it several times today, hoping someone else would show up, but so far, nobody has. I can't understand it: why is everyone at SecretPlace playing SpiralZone when this is running? (Sorry, that's probably part of a bigger point I'm confused about, trying to figure out server play patterns).

Can you get to the planets? Wings alone won't do it, but they seem to be 3D objects, but it's hard to tell.
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LouMan
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Post by LouMan »

If you had enough flaps on the wings, you could reach them. They are 3D objects (spheres), textured with .png's of planet surfaces provided by trepan (thx trepan!). If you were to go to them, I'm afraid that they would be a bit boring and ugly up close :(

Thank you for the positive comments about the map :)
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Dervish
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Re: Great map

Post by Dervish »

The Purple Panzer wrote:This is a great map; I've been on it several times today, hoping someone else would show up, but so far, nobody has. I can't understand it: why is everyone at SecretPlace playing SpiralZone when this is running?...
That's because noobs just join one of the servers at the top of the liste where most of the other noobs are playing. :)

They probably don't know, or don't care, to join a good server and wait a little bit until that server gets bumped up on the list and more people join.
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
Image
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