Forest v. 1.1!
- Toastline
- Private First Class
- Posts: 71
- Joined: Tue Jul 19, 2005 6:42 pm
- Location: Somewhere else! Not here!
- Contact:
Forest v. 1.1!
Here's Forest, version 1! There are trees and stuff, for people to wander and battle amongst. In fact, that's all there is. But they're randomly placed, and I rather like the flag settings. Some areas are quite densely packed with trees, but some sections are more open. SW is big with 1 shot, laser lasts a while with 2 shots, Thief gets 50 shots but lots of range.
Anyone is free to host it,(in fact, I'd probably be honored!) but notify me (with a PM or in this thread) within 24 hours of starting to do so, before or after you do it.
Coming in version 2:
Trees of differing heights
Crystals (or one crystal-help me decide!) that light(s) up (via world weapon) when someone spawns, in the colour of the spawner
Any other suggestions that seem good
This seems to be one of the maps that "screenies," don't give you a great idea of. I think it's a lot better when you're playing it.
UPDATE!:Well, thanks to some cool people, I have what I hope is a better version. Since when I test out the level, the settings in the menu override the document's, I can't be totally certain that all is as it should be. Not until 1.1 gets hosted anyway. Then when I go in, I can see for myself, and fix any problems.
Anyone is free to host it,(in fact, I'd probably be honored!) but notify me (with a PM or in this thread) within 24 hours of starting to do so, before or after you do it.
Coming in version 2:
Trees of differing heights
Crystals (or one crystal-help me decide!) that light(s) up (via world weapon) when someone spawns, in the colour of the spawner
Any other suggestions that seem good
This seems to be one of the maps that "screenies," don't give you a great idea of. I think it's a lot better when you're playing it.
UPDATE!:Well, thanks to some cool people, I have what I hope is a better version. Since when I test out the level, the settings in the menu override the document's, I can't be totally certain that all is as it should be. Not until 1.1 gets hosted anyway. Then when I go in, I can see for myself, and fix any problems.
- Attachments
-
- forest1.BZW.zip
- (95.75 KiB) Downloaded 307 times
-
- forest1_1.BZW.zip
- (95.79 KiB) Downloaded 330 times
Last edited by Toastline on Mon Aug 01, 2005 1:55 pm, edited 9 times in total.
OMNOM!
- BinarySpike
- Corporal
- Posts: 735
- Joined: Mon Mar 28, 2005 11:58 pm
- Contact:
Go to http://www.imageshack.us
Upload your image. Copy the code it gives you for forums into your post.
Upload your image. Copy the code it gives you for forums into your post.
- A Meteorite
- Private First Class
- Posts: 1786
- Joined: Thu Apr 28, 2005 12:56 am
- Location: California, U.S.
- Contact:
I had a map idea for that! Heh, I need to start doing everything quicker. Nice map, though.
Owner @ BZFX
Core Admin @ CAN
Email me: bzmet…@gmail.com
- BinarySpike
- Corporal
- Posts: 735
- Joined: Mon Mar 28, 2005 11:58 pm
- Contact:
- Kill Joy
- Private First Class
- Posts: 10
- Joined: Sat Jan 29, 2005 8:49 am
- Location: Everywhere and yet, nowhere
ahh i remember a map similar to that back before 2.0. can barely see, lasers last a very long time on the field(impossible to not teamkill sadly), and a team full of simple bots to destroy. the scores on that server were hilarious. anywhere between 2000-10000 for the humans and for the zombies(bots) -20000. good times. good times. i admit that it took no skill on that server but it was fun. back to the main point, yeah that map looks fun to play on
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
I'm gonna host this map!
Hey toastline, why not use the mapatorium? http://www.garrettsites.net/bzmaps/index.php
Hey toastline, why not use the mapatorium? http://www.garrettsites.net/bzmaps/index.php
"Life is what happens to you while you're busy making other plans." - John Lennon
- Toastline
- Private First Class
- Posts: 71
- Joined: Tue Jul 19, 2005 6:42 pm
- Location: Somewhere else! Not here!
- Contact:
Yay! Thank you very much! : )Spazzy Mcgee wrote:I'm gonna host this map!
server settings I can't set in the bzw: free for all, 20 shots, ricochet, jumping, good flags only, 40 max flags. Other settings are the choice of the hoster.
As for the mapatorium, I've just registered, but when I log in it says "try another password"...!?"
I'm not sure why I don't like imageshack and those places... Most likely because I hae a big honkin' server (which KILLS my ping), so why not put it to use?TD-Linux wrote:Why are you against hosting? In fact, if you go to the imageshack.us website, you will notice that you don't have to register at all! You just push a button, upload your picture, and copy the link or URL! You don't have to register, give your email, or anything!
/me gets to work on a crystal...
Last edited by Toastline on Wed Jul 27, 2005 3:39 pm, edited 2 times in total.
OMNOM!
put this in the map:
But not everything can go in a map...
stuff like -public, -passwrd, etc cant.
Code: Select all
options
-ms #
+f G{#}
-f JP
-whatever
end
stuff like -public, -passwrd, etc cant.
Re: Forest v. 1.1!
You asked for a screen shot, you got it.
As you can see it is a bunch of trees.
As you can see it is a bunch of trees.
- Attachments
-
- bzfi0001.png
- screen shot of Forest v. 1.1!
- (41.38 KiB) Not downloaded yet