This is a simple V2 map that uses distances from 3 points to determine
color of map objects. The three points are where red, blue, green are
maxed out, and are around an equilateral triangle.
I've attached a screenshot, though of a similar map with lots more blocks,
so that you can see the color gradations.
I would recommend not using Laser with this map, as I put in no pyramids; or, alternatively, you could add some pyramids.
Color map
- The Purple Panzer
- Field Marshal
- Posts: 246
- Joined: Tue Sep 23, 2003 8:13 pm
- Location: Stonington, CT
- Contact:
Color map
- Attachments
-
- ColorMap.bzw
- The map file
- (14.21 KiB) Downloaded 175 times
-
- colormap.png
- Screen shot (.png file)
- (244.24 KiB) Downloaded 99 times
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
wow
good job.
good job.
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- ducatiwannabe
- Private First Class
- Posts: 3258
- Joined: Tue Aug 10, 2004 3:55 pm
- Location: Planet Earth
- Contact:
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
The maps doing great on bzflag.norang.ca Port: 5158. Its pretty fun
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm