swimming pool

User made maps to use on servers.
Post Reply
ts
Dev Monkey
Dev Monkey
Posts: 970
Joined: Fri Jan 14, 2005 6:26 pm

swimming pool

Post by ts » Fri Sep 09, 2005 9:28 pm

This is a (red versus green) CTF-map where you'll have to fight underwater.

The tunnels are shortcuts to the other base, to use them you need a flag that makes your tank moving faster.

As always I'm open for suggestions and comments. :)

Rough overview: http://img250.imageshack.us/img250/3825/bzfi00000zw.jpg
This is how it looks when you made it into the tunnel: http://img250.imageshack.us/img250/9378/bzfi00015kn.jpg
Attachments
swimming pool.bzw
Map
(134.6 KiB) Downloaded 204 times

User avatar
^nightmare^
Private First Class
Private First Class
Posts: 1264
Joined: Sun Feb 20, 2005 7:14 pm
Location: Alabama
Contact:

Post by ^nightmare^ » Fri Sep 09, 2005 9:45 pm

Is this the one you were testing a while back? The no shooting one? if it was, its a great map. Great for camping too :twisted: :twisted:
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm

User avatar
Brennen The Great
Private First Class
Private First Class
Posts: 310
Joined: Sat Mar 19, 2005 8:06 pm
Location: MN
Contact:

Post by Brennen The Great » Fri Sep 09, 2005 10:10 pm

looks too swimm - pooly. looks great tho :)
Admin @ Pythonian Servers
Admin @ Brad's
Cop @ Silvercat
Cop @ Hepcat
Cop/SetGroup @ Louman's

ts
Dev Monkey
Dev Monkey
Posts: 970
Joined: Fri Jan 14, 2005 6:26 pm

Post by ts » Fri Sep 09, 2005 10:37 pm

It was the one where I disabled shooting but I don't know whether you have been there before I made last changes of the ground.

User avatar
sbgodin
Private First Class
Private First Class
Posts: 50
Joined: Mon Dec 27, 2004 11:33 pm
Location: France
Contact:

Hosting

Post by sbgodin » Sat Sep 10, 2005 5:44 pm

You've a map. Do you have a server ?

I have a server. I don't have a map.

Got it ?
Christophe HENRY - France

ts
Dev Monkey
Dev Monkey
Posts: 970
Joined: Fri Jan 14, 2005 6:26 pm

Post by ts » Sat Sep 10, 2005 9:36 pm

I wouldn't argue either way.

Keep in mind how popularity works: Popular servers have many fans who keep returning to play there. If you don't have a community the server will be empty when you don't play.
GU league: http://www.guleague.org/
An introduction to TCP: http://www.lafkon.net/tc/

User avatar
lddw
Private First Class
Private First Class
Posts: 239
Joined: Mon Jun 27, 2005 3:39 pm
Location: France

Post by lddw » Sun Sep 11, 2005 5:10 am

My server doesn't have a particular reputation but when i host good map (whith 1 or 2 bots) a lot of people come.
OWNER at lddw's servers
Citrus.admin
Cruel.admin
WinXP.admin
Spazzy.cops
Metec.mapper
Heart.trusted

User avatar
lddw
Private First Class
Private First Class
Posts: 239
Joined: Mon Jun 27, 2005 3:39 pm
Location: France

Post by lddw » Mon Sep 12, 2005 4:08 pm

more than 7 players came on my server to play on your map.
OWNER at lddw's servers
Citrus.admin
Cruel.admin
WinXP.admin
Spazzy.cops
Metec.mapper
Heart.trusted

User avatar
TD-Linux
Sergeant
Sergeant
Posts: 724
Joined: Wed Apr 27, 2005 8:26 pm
Location: Mountain View, CA

Post by TD-Linux » Tue Sep 13, 2005 12:59 am

This map is good, except for infinite shot limits on the flags. And why did you coat the tunnel with abestos?

User avatar
lddw
Private First Class
Private First Class
Posts: 239
Joined: Mon Jun 27, 2005 3:39 pm
Location: France

Post by lddw » Tue Sep 13, 2005 5:00 pm

What type of flag do you want for this map, waht specifications?
OWNER at lddw's servers
Citrus.admin
Cruel.admin
WinXP.admin
Spazzy.cops
Metec.mapper
Heart.trusted

ts
Dev Monkey
Dev Monkey
Posts: 970
Joined: Fri Jan 14, 2005 6:26 pm

Post by ts » Sat Sep 17, 2005 7:28 pm

My idea was to have a map where you have can only use the shortcut when you've a flag that moves your tank faster. That's why I used asbestos, to prevent tanks with OO moving inside. ;)

I didn't included a flag confict to leave it to server owners. Flag configs need time to be set up in a way that players want. That took me quite a while when working on the Spheres maps.
GU league: http://www.guleague.org/
An introduction to TCP: http://www.lafkon.net/tc/

Post Reply