User made maps to use on servers.
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Thu Nov 24, 2005 9:10 pm
well here attached is the .bzw and the .jpg screenie
I have made it so all the bases are far enough away so tanks can't jump from base to base
well enjoy!
Attachments
4ctf.jpg
(173.23 KiB) Downloaded 86 times
4 team ctf v1.0.bzw
the map file
.bzw (9.6 KiB) Downloaded 160 times
dango
Private First Class
Posts: 1400 Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.
Post
by dango » Thu Nov 24, 2005 9:13 pm
screenie? where is it???
cool map
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Thu Nov 24, 2005 9:14 pm
it is attached
by the way all this is not finished yet
much to add
Last edited by
Winny on Thu Nov 24, 2005 9:14 pm, edited 1 time in total.
RPG
Lieutenant, Junior Grade
Posts: 2015 Joined: Fri Sep 17, 2004 2:37 am
Location: Chicago, Illinois
Contact:
Post
by RPG » Thu Nov 24, 2005 9:14 pm
Nice map (period)
ducatiwannabe
Private First Class
Posts: 3258 Joined: Tue Aug 10, 2004 3:55 pm
Location: Planet Earth
Contact:
Post
by ducatiwannabe » Thu Nov 24, 2005 9:16 pm
That is a good map so far. It looks like the bases either need higher walls or need to be farther apart. You can capture on two jumps. Unless, you want it that way
I like.
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Thu Nov 24, 2005 9:21 pm
ooo I better change that
oops
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Thu Nov 24, 2005 9:55 pm
well attached is the .bzw of v 1.1
if you would like to host it then ask me first
Attachments
4 team ctf v1.0.bzw
v1.1 (15.96 KiB) Downloaded 151 times
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Thu Nov 24, 2005 11:30 pm
i like it, it is cool
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Thu Nov 24, 2005 11:53 pm
ok well here is te .jpg of the lastets version (v1.1)
same one as posted abve
Attachments
mapjpg.jpg
here it is (145.85 KiB) Downloaded 61 times
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Sun Nov 27, 2005 2:27 am
it is now a 2 team ctf mpa being hosted on solarcat
dango
Private First Class
Posts: 1400 Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.
Post
by dango » Sun Nov 27, 2005 2:29 am
you can jump from base to base...
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Sun Nov 27, 2005 2:51 am
shhhhhhhhhhhhhh
it will be fixed in like tommorow
Big Cheese
Private First Class
Posts: 87 Joined: Tue Aug 30, 2005 12:51 am
Post
by Big Cheese » Sun Nov 27, 2005 8:25 pm
very nice
took me awhile to fiqure out a simple jump though