Flashy Lights!

User made maps to use on servers.
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flying_popcorn
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Flashy Lights!

Post by flying_popcorn »

Here's the map!
what do you think?
I'll have some screenshots sometime....


also, i was wanted to know if there was a way to make objects (in maps) by telling where the vertexes are instead of using position and size....
--f_p
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Flashy lights complete.bzw
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The Knights Who Say Ni
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Post by The Knights Who Say Ni »

Screenies?
(those green lines kill you...)
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bzfi0001.png
Screenie 1
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bzfi0000.png
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Sig Made By AlliedArmour

TGPH
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ducatiwannabe
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Post by ducatiwannabe »

I played on it! Pretty nice. The flashy stuff didn't seem to get to me, which is what people hate when they play a map like that. I didn't really get to play with a lot of people...but that's ok. I explored it and good job!
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^nightmare^
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Post by ^nightmare^ »

Pretty cool, how did you make an empty cylinder though?
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
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ducatiwannabe
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Post by ducatiwannabe »

Go in to wings3d for one way.. Select the top face of a cylinder and intrude. Then export it and get it in your map, put an arc up for the roof, and viola.
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^nightmare^
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Post by ^nightmare^ »

Last Question:
How do you make an arc? :)
I have made an empty cylinder before (on my silo map), but it doesnt have any thickness.
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
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flying_popcorn
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Post by flying_popcorn »

The Knights Who Say Ni: cool! thanx for the screenshots

nightmare: to make an arc just replace "box" with "arc". it will make a cillinder. to make it hollow add this line:

ratio NumberBetween1and0

so:

arc
name arc
position 0 0 0
size 25 25 25
ratio 0.1
end

--f_p
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