Board Walk

User made maps to use on servers.
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Big Cheese
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Board Walk

Post by Big Cheese » Sat Mar 11, 2006 1:33 am

Yep, here a another map :lol-old: My first FFA map i've made.
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(Dvn)
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Post by (Dvn) » Sat Mar 11, 2006 1:43 am

really dark, is it supposed to be like that? but, looks cool :D
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Tanner
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Post by Tanner » Sat Mar 11, 2006 2:00 am

Probaly nighttime.

It's a really fun map.

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L4m3r
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Post by L4m3r » Sat Mar 11, 2006 2:01 am

It's cool. One recommendation, though... in the material for the water, add a "noradar" param. It will make the radar look better. ;)
Optimism is just a milder alternative to denial.

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Tanner
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Post by Tanner » Sat Mar 11, 2006 3:31 am

L4m3r wrote:It's cool. One recommendation, though... in the material for the water, add a "noradar" param. It will make the radar look better. ;)
Thats been done as of now.

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Big Cheese
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Post by Big Cheese » Sat Mar 11, 2006 5:31 am

The map has been modified so heres a new screeny
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L4m3r
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Post by L4m3r » Sat Mar 11, 2006 5:54 am

Awesome. Nice work. :)
Optimism is just a milder alternative to denial.

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Winny
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Post by Winny » Sat Mar 11, 2006 1:28 pm

how many meshboxes did it take to make the water like that?


nice map, I really like it, do you mind if I do a spinoff ctf version ?

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Scorch
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Post by Scorch » Sat Mar 11, 2006 2:13 pm

what do you mean "to make the water like that". probably 1 mesh face max.

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Winny
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Post by Winny » Sat Mar 11, 2006 2:15 pm

he has a portion of the map which is not covered in water, I wanted to know if he made a mesh in a 3d moddeler or if he has multiple boxes..

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Post by Big Cheese » Sat Mar 11, 2006 2:41 pm

No, the grass is .1 m above the water, and Win, you can do a spin off.
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TD-Linux
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Post by TD-Linux » Sat Mar 11, 2006 8:40 pm

It is quite fun to play! Some ideas:
  • Fog
  • Rain
  • Try using one of the wood textures here for the boardwalk:
    http://trepan.bzflag.bz/tiles/
  • Texture the pillars so that the brick texture is on the top and bottom too.

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ducatiwannabe
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Post by ducatiwannabe » Sun Mar 12, 2006 4:58 pm

I enjoy it, it's cool, the gameplay is great, and it's not too complex or too simple.

I think it *could* be better without water, but that's just my humble opinion.

Good job!

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AGeek
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Post by AGeek » Sun Mar 12, 2006 10:10 pm

Win Xp wrote:he has a portion of the map which is not covered in water, I wanted to know if he made a mesh in a 3d moddeler or if he has multiple boxes..
not everything has to be as complicated as windows there, win xp

some things can have the simplicity of mac

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Winny
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Post by Winny » Sun Mar 12, 2006 10:13 pm

you really didn't understand that post AT ALL....

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