User made maps to use on servers.
Big Cheese
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Posts: 87 Joined: Tue Aug 30, 2005 12:51 am
Post
by Big Cheese » Sat Mar 11, 2006 1:33 am
Yep, here a another map
My first FFA map i've made.
Attachments
BoardWalk.JPG
(46.53 KiB) Downloaded 99 times
(Dvn)
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by (Dvn) » Sat Mar 11, 2006 1:43 am
really dark, is it supposed to be like that? but, looks cool
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Tanner
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by Tanner » Sat Mar 11, 2006 2:00 am
Probaly nighttime.
It's a really fun map.
-tanner
L4m3r
Hater of Everything
Posts: 724 Joined: Tue Feb 08, 2005 5:15 am
Location: Los Angeles
Post
by L4m3r » Sat Mar 11, 2006 2:01 am
It's cool. One recommendation, though... in the material for the water, add a "noradar" param. It will make the radar look better.
Optimism is just a milder alternative to denial.
Tanner
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by Tanner » Sat Mar 11, 2006 3:31 am
L4m3r wrote: It's cool. One recommendation, though... in the material for the water, add a "noradar" param. It will make the radar look better.
Thats been done as of now.
-Tanner
Big Cheese
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Posts: 87 Joined: Tue Aug 30, 2005 12:51 am
Post
by Big Cheese » Sat Mar 11, 2006 5:31 am
The map has been modified so heres a new screeny
Attachments
bw2.JPG
(83.25 KiB) Downloaded 110 times
L4m3r
Hater of Everything
Posts: 724 Joined: Tue Feb 08, 2005 5:15 am
Location: Los Angeles
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by L4m3r » Sat Mar 11, 2006 5:54 am
Awesome. Nice work.
Optimism is just a milder alternative to denial.
Winny
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Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
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by Winny » Sat Mar 11, 2006 1:28 pm
how many meshboxes did it take to make the water like that?
nice map, I really like it, do you mind if I do a spinoff ctf version ?
Scorch
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Posts: 747 Joined: Thu Sep 30, 2004 12:16 am
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by Scorch » Sat Mar 11, 2006 2:13 pm
what do you mean "to make the water like that". probably 1 mesh face max.
Winny
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by Winny » Sat Mar 11, 2006 2:15 pm
he has a portion of the map which is not covered in water, I wanted to know if he made a mesh in a 3d moddeler or if he has multiple boxes..
Big Cheese
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by Big Cheese » Sat Mar 11, 2006 2:41 pm
No, the grass is .1 m above the water, and Win, you can do a spin off.
TD-Linux
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Posts: 724 Joined: Wed Apr 27, 2005 8:26 pm
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by TD-Linux » Sat Mar 11, 2006 8:40 pm
It is quite fun to play! Some ideas:
Fog
Rain
Try using one of the wood textures here for the boardwalk:
http://trepan.bzflag.bz/tiles/
Texture the pillars so that the brick texture is on the top and bottom too.
ducatiwannabe
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by ducatiwannabe » Sun Mar 12, 2006 4:58 pm
I enjoy it, it's cool, the gameplay is great, and it's not too complex or too simple.
I think it *could* be better without water, but that's just my humble opinion.
Good job!
AGeek
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Posts: 64 Joined: Tue Jan 17, 2006 11:33 pm
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by AGeek » Sun Mar 12, 2006 10:10 pm
Win Xp wrote: he has a portion of the map which is not covered in water, I wanted to know if he made a mesh in a 3d moddeler or if he has multiple boxes..
not everything has to be as complicated as windows there, win xp
some things can have the simplicity of mac
Winny
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by Winny » Sun Mar 12, 2006 10:13 pm
you really didn't understand that post AT ALL....