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H2O

Posted: Fri May 05, 2006 9:54 pm
by LouMan
Attached is my most recent map called H2O, still not fully tested though. I hope to have it hosted very soon. See screenshots.

Revised 05/09/06:

Updated map file to Revision 1 (added base signs at center and moved towers away from base platforms a bit).

Posted: Fri May 05, 2006 10:24 pm
by ^nightmare^
Looks good

Posted: Fri May 05, 2006 10:39 pm
by The Knights Who Say Ni
WOW nice i like that alot! it looks great

Map host at louman.bzflag.bz:2804

Posted: Sat May 06, 2006 12:41 am
by Thumper
H2O is currently hosted at louman.bzflag.bz:2804
Alpine Assault has moved to bzflag2.norang.ca:4559.

Posted: Sat May 06, 2006 12:48 am
by Winny
amazing, as always louman...I don't know how you do it...

Posted: Wed May 10, 2006 10:03 pm
by Blazing King
ggets better with every map

Posted: Wed May 10, 2006 10:35 pm
by the obvious trap
awesome awesome map
one of your best

Posted: Thu May 11, 2006 8:26 pm
by tw1sted
Blazeing King wrote:ggets better with every map
nicely put

i would love to know your secret...

Posted: Thu May 11, 2006 8:52 pm
by Spazzy McGee
heh, it would be cool if the ships sailed around in circles... ;) but i suppose that wouldn't be all to easy to do... you would have to have an arc and a massive long texture.

Posted: Fri May 12, 2006 3:51 am
by Goodbye2U
I still wonder how you can do this(make elaborately designed maps).

Once again, another mind-blowing map.

Posted: Fri May 12, 2006 1:44 pm
by Spazzy McGee
well it's not the question 'how you do it' - that's easy it's done in a 3d moddeller, it's 'where did you get so skilled at the moddelling involved?'

Posted: Sat May 13, 2006 7:16 pm
by Goodbye2U
In any case, you have to know how to use the modeler, so that counts :P