A*A Bridge Crossing Map

User made maps to use on servers.
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Teppic
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A*A Bridge Crossing Map

Post by Teppic »

Kinda beta version, still in development, but mostly done.
Up on teppic.homelinux.net:5155
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ducktape
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Post by ducktape »

This place is Sweet! I've played the test with you. nice Work
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Post by ducatiwannabe »

Yeah, it rocks. :D
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^nightmare^
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Re: A*A Bridge Crossing Map

Post by ^nightmare^ »

looks great!
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
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Teppic
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Post by Teppic »

All done, for now, up permanently on teppic.homelinux.net:5156, along with the new botscripts.
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joevano
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Post by joevano »

That is a fun map. Great job.
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A Vicious Muffin
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Post by A Vicious Muffin »

I've played there, and its a nice place. Good job.
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raytek2
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Post by raytek2 »

Oh my... i've play A*A!!! Used to play it all of the time!

rofl a few days ago i was going to try to make Bridge Crossing for bzflag, but didn't think I could!!!!

Do you have those little boxes in the towers to camp on?
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Post by raytek2 »

Uughhghg.. you better get that server up, solider! Grandma was slow, but she was old (i still do not get that)...


well anyway, you should make Weapons Cache and.. SF Hospital :O
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Post by A Meteorite »

raytek2 wrote:well anyway, you should make Weapons Cache and.. SF Hospital :O
If someone could make either of those, they would have way too much time on their hands. Just way too complex. But SF Hospital would make a good rabbit hunt... (and one HUGE map)

Sadly, BZFlag's graphics just aren't up to par enough (think: lights, physics, etc) to make a really good map knock-off from most other FPSs. But this is about as good as they get. :)
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Post by raytek2 »

so... you have played AA also? cool....

yeah SF Hospital would have to have a ton of work, and it would look ugly


STill weapons cache is a great map.. and it COULD be made, but gameplay wouldn't be similar
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Post by A Meteorite »

raytek2 wrote:so... you have played AA also? cool....
Yeah, my username is TheMeteorite. AMeteorite was taken...
raytek2 wrote:yeah SF Hospital would have to have a ton of work, and it would look ugly
Well, it could be inspired from... and have a lot of things removed...
raytek2 wrote:STill weapons cache is a great map.. and it COULD be made, but gameplay wouldn't be similar
Heh, to tell you the truth I play AA on a regular basis (1-2 times a week) but I don't remember Weapons Cache. I usually stick to Bridge Crossing and the SF missions.

If BZFlag could have higher res textures (or can it and just no one uses it?), that'd be a good first step. :)
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Post by Winny »

It can support up to 2048^2, but I think the default setting in the conf is 512^2
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Post by raytek2 »

hmm well try Weapons cache, it's a ranger map... it's great.
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Post by Zelgadis »

gj :)
Want to improve your skill? Join the http://guleague.org!
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Post by knoxkorner »

gj
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Post by Davy Jones »

Very Nice!!! Can't wait to play tommorrow afternoon.
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maxwells silver hammer
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Post by maxwells silver hammer »

i can't find this on the server list/ the search function/ even typing it in doesn't work. its teppic.homelinux.net, 5156 right?
blowing up tanks desensitizes me to violence
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Teppic
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Post by Teppic »

ER, it's kinda down atm, only by mistake though. By the time you read this it'll probably be up again.
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Post by A Meteorite »

Teppic
Can you send me the map? It's still not up... :P
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Post by Theme97 »

Don't forget to make Weapons Cache and SF Hospital!
And Urban Assault and Pipeline.
And SF SnakePlain and Interdiction.

But I do have an idea that would be fun to try out on the map. We'll see how it'll work out today.

(This seems like a useless post. Maybe I can mention "nice work"?)
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Teppic
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Post by Teppic »

A Meteorite wrote:Teppic
Can you send me the map? It's still not up... :P
Erm it is, and was, up, I just had the firewall ports closed :oops:
Doh!
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Post by Albino Blacksheep »

I love this place. The fog provides good cover, and the cars and truck are great additions!
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Post by whispershadow »

so where's the map? I love AA's bridge crossing. Let us play it!!
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Teppic
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Post by Teppic »

whispershadow wrote:so where's the map?
teppic.homelinux.net:5154
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