Army of One-Wilderness map

User made maps to use on servers.
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Army of One
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Army of One-Wilderness map

Post by Army of One » Tue Dec 12, 2006 5:49 am

Thanks everyone for the comments-but diing must not have read my edit post-I did take out the swd plugin-people have said they didn't like GM much-i comprimised limited shots and num of GM flags on map-as far as making it bigger, it seems that it is big enough- there are good open areas to fight, plus places to hide, but if enough people think it needs to be a bigger map then i will make it bigger, I just want a fun map that people like to play.


Thanks again, Army of One
Some times you see me-some times you don't--and DESTRUCTION is only moments away

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Post by Green Manalishi » Thu Dec 21, 2006 8:39 pm

i have played today. everything is cool (including the new hiding places) except maybe the old look was better than the tidy, regular steps now (it was giving a more real feeling of wilderness), but i'm not sure what others would think about it. the gameplay in any case is great.

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Post by GMMan » Thu Dec 21, 2006 9:56 pm

Where is it hosted?
I haven't touched BZFlag for years, but maybe sometime I'll make a comeback.

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Post by Triumph of the Soul » Thu Dec 21, 2006 10:25 pm

It is hosted at armyofone.game-host.org:6560

Cool map. Seems a bit more open than in the past, or am I just imagining that? I hope you didn't change it too much. I liked it before and after applying the changes listed above.

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Post by Triumph of the Soul » Fri Dec 22, 2006 1:21 am

By the way. I don't know if you already know about this and don't care or what, but tanks tend to get stuck in these jagged places. Is this problem solvable? I have been killed quite a few times when I accidentally drove too close to the wall.

--A Distraction
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bzfi0032 variation.jpg
Jagged Place Angle Approach
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Creator @: Duck or Die, Duck or Die CTF, Fuel Stack, Guernica, Normal, Frayed

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Post by Army of One » Fri Dec 22, 2006 1:54 pm

A Distraction wrote:By the way. I don't know if you already know about this and don't care or what, but tanks tend to get stuck in these jagged places. Is this problem solvable? I have been killed quite a few times when I accidentally drove too close to the wall.

--A Distraction

Yes I do care-Thanks for showing me exactly where and what was happening-Thank you- I asked for susgestions to make map better so that people would enjoy playing it-Everyone was a big help-so with that I did fix that "getting stuck part"-problem fixed-thanks again

Army of One--I will see you in the Wilderness guys-happy Hidding in the woods--Remember watchout for Lions, Tigers and bears.............
Some times you see me-some times you don't--and DESTRUCTION is only moments away

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