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Invisible number two!

Posted: Tue Jan 23, 2007 8:50 pm
by whispershadow
from my last invisible post, i got a nice block of code that is supposedly an invisible box. However, there is no way to change its position and size, is this really the right code?

meshbox
name invisibox
scale 1 1 1
spin 0 0 0 0
shift 0 0 0
diffuse 0 0 0 0
end

Posted: Tue Jan 23, 2007 9:52 pm
by CannonBallGuy
Why start a new topic...?
See the man page.

Posted: Wed Jan 24, 2007 12:27 am
by dango
that is the rigth code.
shift = position
spin = rotation on all 3 axi
scale = size

you must put spin before shift, always.