HOW To Make A Map: The FAQ.

Questions and answers about the how and why of making maps.
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Re: HOW To Make A Map: The FAQ.

Post by Flag Alert!!! »

Sig - does it work the opposite way? So can I just type apply "noricochet" or something along those lines to an object and keep +r? Or does it have to be "ricochet" and no +r?
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SkillDude
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Re: HOW To Make A Map: The FAQ.

Post by SkillDude »

A map with +r will make all objects have ricochet. Therefore the only way to have ricochet per object/mesh face is to turn off ricochet and enable ricochet on everything that requires it.
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blast
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Re: HOW To Make A Map: The FAQ.

Post by blast »

You can use group/define to simplify this, however. You'd put supported objects inside a define, and then apply 'ricochet' to the group instance.
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Re: HOW To Make A Map: The FAQ.

Post by Flag Alert!!! »

Thank you very much :)
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Re: HOW To Make A Map: The FAQ.

Post by Flag Alert!!! »

1 more question actually - is there a way to enable ricochet on the perimeter wall if you disable ricochet?
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SkillDude
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Re: HOW To Make A Map: The FAQ.

Post by SkillDude »

I would create a fake perimeter wall for that.
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Re: HOW To Make A Map: The FAQ.

Post by Flag Alert!!! »

Yeah I guess I have to - hopefully my map will be out soon - thanks again
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