Resizing the map?
- *Boinkage*!
- Private First Class
- Posts: 195
- Joined: Wed May 02, 2007 1:49 am
- Location: Behind you with a stealth flag.
Resizing the map?
Is there a way to resize a map in BZEdit? As in make it say, 800 X by 400 Y large?
The Pen is Mightier Than the Sword.
Okay, you get a Bic, the orc gets a long sword.
He cuts the Bic in half.
Then he cuts you in half.
Oops, I meant quarters.
Okay, you get a Bic, the orc gets a long sword.
He cuts the Bic in half.
Then he cuts you in half.
Oops, I meant quarters.
To further Winny's post, look into the direction of scaling.
Would make objects* normal size.
Would make objects* twice the normal size in the Y axis, while the other axes stay the same
*Correct me if I'm wrong and the scaling changes more than just object size. I believe the distance between objects will still have the same ratio.
Code: Select all
scale 1 1 1
Code: Select all
scale 1 2 1
*Correct me if I'm wrong and the scaling changes more than just object size. I believe the distance between objects will still have the same ratio.
- optic delusion
- Special Forces
- Posts: 1052
- Joined: Sat Sep 25, 2004 2:29 pm
- Location: Planet MoFo
- Contact:
you cannot make the world extents anything but square.
you can fake it by making large invisible boxes.
It can cause problems with flag spawns, and sometimes players get stuck in tiny slivers of map if the box isn't perfectly sized and placed.
check out spazzy mcgee's perpendicular
I'll try to make sure that map gets put back up tomorrow.
you can fake it by making large invisible boxes.
It can cause problems with flag spawns, and sometimes players get stuck in tiny slivers of map if the box isn't perfectly sized and placed.
check out spazzy mcgee's perpendicular
I'll try to make sure that map gets put back up tomorrow.
Take a look at my Defender game mode concept.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.