Too big!

Questions and answers about the how and why of making maps.
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Destroyer1313
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Too big!

Post by Destroyer1313 »

I can't seem to edit the size in my mesh after exporting out of wings.
It's always the same size whenever I edit the scale command.
I have it like this;

Code: Select all

group half1
  spin 0 0 0 0
  shift 0 0 0
  scale 5 5 5 
end
And it's always humongous, and I can't apply a material to it either.
I'll give up the file, if needed.
Help is nice.
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Joe-Schmoe
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Post by Joe-Schmoe »

IIRC, "scale 5 5 5" means 5 times the normal size. Try "scale 1 1 1" to make it normal sized.

If you want to make it smaller than one use decimals.
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anomaly
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Post by anomaly »

Try scaling first. The order is important. If you shift before scaling, scale will apply to the shift operation as well.

Joe-Shmoe is correct. "scale 5 5 5" is scaling the mesh in the x, y, z directions by 5.
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Destroyer1313
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Post by Destroyer1313 »

Ok, I'll see if it helps. Thanks!
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CUPCAKE
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Post by CUPCAKE »

For the material, with wings it should always have at least the default material at the top. All you have to do is take out everything but the name and end, and then put in your own material (Of course, that is if you want the whole thing to be the same material).

Also, you can just add materials in wings...
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