1. How do I test my map in BZFS?
2. Where can I find copies of the pillbox and ducati maps?
3. How do I combine the material and mesh box option in a simple text editor (So I can replace my boxes, their sizes, and their positions with textured boxes)? Basically, what is a physics driver, and is a matref a url of a png or a png on that server?
4. How high can someone jump, what is the standard tank heighth (to scale with bzedit), and shot heighth?
Various Questions
Various Questions
Last edited by Jack1 on Wed Oct 10, 2007 9:40 pm, edited 1 time in total.
1. Using a console, run the .conf file (if you have one for your map). Seeing as I don't fully know how to do this on my own, I'll leave it to someone else.
2. I'm not sure if there are pillbox or ducati maps available online.
3. Make your material (whether a texture or just a color) at the top:
Take out box and name from the top, and then put in meshbox. After that, add "matref <name>" to the meshbox. For example:
4. standard _tankJumpVelocity (how high they can jump with normal gravity) is 19. Height is 2.05, length is 6 and width is 2.8. Shots are at 1.5
2. I'm not sure if there are pillbox or ducati maps available online.
3. Make your material (whether a texture or just a color) at the top:
Code: Select all
material
name blue
color 0 0 1 1
end
or
material
name textured
texture http://www... (URL of texture)
end
Code: Select all
box
name Box
position 50 50 50
size 10 10 10
end
becomes
meshbox
position 50 50 50
size 10 10 10
matref blue
end
Re: Various Questions
http://my.bzflag.org/w/BZFSJack1 wrote:1. How do I test my map in BZFS?
http://my.bzflag.org/w/Creating_A_Server
Ducati is not a map, it is randomly-generated each time a new game is played. Not sure exactly what the settings are as far as density, though. Pillbox you can probably find here somewhere, or use the in-game "Save Map" feature.Jack1 wrote:2. Where can I find copies of the pillbox and ducati maps?
http://my.bzflag.org/w/BoxJack1 wrote:3. How do I combine the material and mesh box option in a simple text editor (So I can replace my boxes, their sizes, and their positions with textured boxes)?
http://my.bzflag.org/w/World_unitsJack1 wrote:4. How high can someone jump, what is the standard tank heighth (to scale with bzedit), and shot heighth?
As you can see, these links all point to articles at the wiki (http://my.bzflag.org/w), which is a valuable resource for these kinds of things. Would be a good thing check out.
Is that a (albeit highly informal) bug report? If you tell us about it now, maybe we can fix it before the next release.CUPCAKE wrote:...unless you have a computer like mine. In that case, you can't for an unknown reason.Jefenry wrote:2. Where can I find copies of the pillbox and ducati maps?
You can always just save a copy of the map from the game, if you can't find the file elsewhere. Just type "/saveworld insertname.bzw".