Questions and answers about the how and why of making maps.
- Private First Class
- Posts: 192
- Joined: Mon Jul 24, 2006 1:10 am
- Location: This field unintentionally left blank.
Whenever I run a server with my latest map, I get the following error:
Code: Select all
MeshTransform::Tool::Tool() 2.0.0 inversion bug
The most likely cause is a "spin" transformation
I haven't seen any problems with the map, and I don't know what's wrong with the spins I'm using. I assume it's okay to have several nested spins.
I checked all the meshes that got spun, and they all look fine.
Is this a problem I should just be ignoring?
- Sergeant Major
- Posts: 1403
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
I may be talking BS, but I think it only affects the very old and obsolete 2.0.0 client.
Something to do with the y and z axes being mixed up in the spin transformation in 2.0.0?
I'd say nothing to worry about.
"Life is what happens to you while you're busy making other plans." - John Lennon