wierd texture problem

Questions and answers about the how and why of making maps.
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Anthony
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wierd texture problem

Post by Anthony »

I was converting a user made map from mm2 with the proper permits but when i loaded into the game this wierd thing with the texture happened. I used 3ds max 9 exported a .obj with a .mtl loaded into modeltool_win1.8.4 than started my sever.
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JeffM
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Post by JeffM »

Ether your normals or your UV coordinates are wrong.
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BinarySpike
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Post by BinarySpike »

JeffM wrote:Ether your normals or your UV coordinates are wrong.
I agree, I've found several exporters that mess up UV coordinates. (like wings3d)
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