Blender Import Problem

Questions and answers about the how and why of making maps.
Post Reply
User avatar
big_daddy2
Private First Class
Private First Class
Posts: 131
Joined: Sat May 06, 2006 1:06 am
Location: the middle of nowhere, USA

Blender Import Problem

Post by big_daddy2 » Thu Apr 16, 2009 2:48 pm

Ok so i import a .bzw that is just boxes, i used the simple install of blender with all the files ready to go. I fixed some of the files like the mesh and box files (.py files) but now im stuck on how to fix the BZfileread.py file, it says when ever i try to import somthing "UnboundLocalError: local variable 'name' referenced before assignment" what can i do to the .py file to fix this? Its part of the defined teleStart, line 376 but i dont know what to do to it.

User avatar
joevano
General
General
Posts: 1863
Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA

Re: Blender Import Problem

Post by joevano » Thu Apr 16, 2009 6:47 pm

Have you been here: http://wiki.teppic.homelinux.net/bzwiki ... /Importing

look at the known issues section it has a few caveats about teles
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln

User avatar
big_daddy2
Private First Class
Private First Class
Posts: 131
Joined: Sat May 06, 2006 1:06 am
Location: the middle of nowhere, USA

Re: Blender Import Problem

Post by big_daddy2 » Thu Apr 16, 2009 7:20 pm

ok it told me to change 'name' to 'teleporter' and that solved that error but now the error is "the name teleporter is not defined". any fixes?

Post Reply