Ground Texture issue

Questions and answers about the how and why of making maps.
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hutty
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Ground Texture issue

Post by hutty » Wed Sep 16, 2009 1:05 pm

I am developing a map and want to have the ground be a diffrent texture than the default grass.
I cant find the answer on the wiki, the forums, or even the code in other map files. Please help.
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instant map... just add water

trepan
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Re: Ground Texture issue

Post by trepan » Wed Sep 16, 2009 1:27 pm


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hutty
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Re: Ground Texture issue

Post by hutty » Wed Sep 16, 2009 5:16 pm

thanx :D
For all of you who have asked what a hutty is, there is one as my avatar.

instant map... just add water

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Agent West
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Re: Ground Texture issue

Post by Agent West » Wed Sep 16, 2009 5:52 pm

the easies way to change ground texture (easiest that i know of) would be to make a thin box (.1 units tall) on the ground. texturize the box, and it will appear as ground. if you want water, look on wiki about that (i'm talking about actuall water, not water colored box).
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trepan
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Re: Ground Texture issue

Post by trepan » Wed Sep 16, 2009 6:19 pm

1. using GroundMaterial is easier than setting up another object

2. arguably easiest:

Code: Select all

r11394 | trepan | 2005-08-17 06:51:43 -0300 (Wed, 17 Aug 2005) | 2 lines
-gndtex option (for team and random worlds)

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