GMs

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Mark_IV
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GMs

Post by Mark_IV » Wed Oct 20, 2010 12:29 am

How do I make GMs last longer, I changed the AdLife, which did nothing, the TurnAngle obviously won't help, and ActivationTime didn't help at all. Any idea on what I should do?
Last edited by Mark_IV on Wed Oct 20, 2010 10:34 am, edited 1 time in total.

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Runic
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Re: GMs

Post by Runic » Wed Oct 20, 2010 2:07 am

you have to change _shotRange and also possibly _gmAdLife

_gmAdLife default is 0.95 . This value is Multiplied by _shotRange to determine the distance guided missiles will travel.

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Re: GMs

Post by Scythio » Wed Oct 20, 2010 3:20 am

So just increase _gmAdLife to get it to go farther. Though usually its a good idea to shorten the distance rather than lengthen it.
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blast
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Re: GMs

Post by blast » Wed Oct 20, 2010 10:09 am

You may also need to adjust the reload time. If you intention is to make only the GMs longer and not regular shots, you may be unable to do that.
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Mark_IV
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Re: GMs

Post by Mark_IV » Wed Oct 20, 2010 10:36 am

blast wrote:You may also need to adjust the reload time. If you intention is to make only the GMs longer and not regular shots, you may be unable to do that.
Okay, that is what I wanted to do, but will the GMs still go farther if I make the regular shots go farther too?

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Re: GMs

Post by enrico123 » Wed Oct 20, 2010 11:31 am

Yes
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Re: GMs

Post by mrapple » Wed Oct 20, 2010 11:56 am

Set _reloadTime higher
Set _gmAdLife higher
Set _shotRange lower
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Mark_IV
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Re: GMs

Post by Mark_IV » Wed Oct 20, 2010 6:40 pm

mrapple wrote:Set _reloadTime higher
Set _gmAdLife higher
Set _shotRange lower
Why would I set the shot range lower?

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Re: GMs

Post by enrico123 » Wed Oct 20, 2010 9:41 pm

Because by making the reloadtime higher it would make normal bullets go further and GM go further but by reducing shot range and making GMADLIFE higher normal bullets should go the same distance as before if you get the values right And GM would go further. I Think :)
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Re: GMs

Post by Mark_IV » Thu Oct 21, 2010 7:16 pm

Okay

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