GMs
Re: GMs
you have to change _shotRange and also possibly _gmAdLife
_gmAdLife default is 0.95 . This value is Multiplied by _shotRange to determine the distance guided missiles will travel.
see:
http://my.bzflag.org/w/Server_Variables
_gmAdLife default is 0.95 . This value is Multiplied by _shotRange to determine the distance guided missiles will travel.
see:
http://my.bzflag.org/w/Server_Variables
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Re: GMs
So just increase _gmAdLife to get it to go farther. Though usually its a good idea to shorten the distance rather than lengthen it.
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Re: GMs
You may also need to adjust the reload time. If you intention is to make only the GMs longer and not regular shots, you may be unable to do that.
- Mark_IV
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Re: GMs
Okay, that is what I wanted to do, but will the GMs still go farther if I make the regular shots go farther too?blast wrote:You may also need to adjust the reload time. If you intention is to make only the GMs longer and not regular shots, you may be unable to do that.
Re: GMs
Because by making the reloadtime higher it would make normal bullets go further and GM go further but by reducing shot range and making GMADLIFE higher normal bullets should go the same distance as before if you get the values right And GM would go further. I Think
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