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Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 4:47 am
by cepris
I'm making a map with two castles, a little like Castle Warfare. Each one has two levels. The first level is 8 off the ground in the Z Axis. When I try to spawn flags there, with a Z Axis position of 0, they appear on the second floor of the castle. How can I get the to spawn on the ground?

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 6:22 am
by Yrogirg
try to -set _flagHeight 6
(default is ten, so there is not enough space for them)

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 6:56 am
by cepris
Oh it's working now ! Thanks so much! :)

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 12:12 pm
by darkid
That means no flag passes though.

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 4:05 pm
by blast
I have a plugin that forces the team flags to spawn at specific locations without a true safety zone.

http://my.bzflag.org:81/bb/viewtopic.php?f=79&t=15516

The plugin does work with 2.0.14 or higher code, but it's not perfect. As noted in that thread, a flag reset will put the flag on the base.

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 10:49 pm
by cepris
darkid: what do you mean by that?

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 10:57 pm
by blast
With safety zones, if you drop a team flag over an "unsafe" area like a pyramid, it flies to the safe zone instead of to the center of the map. Many maps (like Missile War 2.3) take advantage of that "fly to the center" feature to make it easier to capture the team flag.

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 11:08 pm
by cepris
Ah yes, I was going to set something up like that :)

Re: Flags won't spawn on the groud

Posted: Wed Jan 26, 2011 11:08 pm
by cepris
darkid wrote:That means no flag passes though.
What do you mean by this?

Re: Flags won't spawn on the groud

Posted: Thu Jan 27, 2011 12:48 am
by blast
That's what I explained... a flag pass is when you drop the team flag over an unsafe area and it flies to the center of the map.

Re: Flags won't spawn on the groud

Posted: Thu Jan 27, 2011 5:34 am
by optic delusion
you can use a flag safety zone if you don't want it to go to the center

Re: Flags won't spawn on the groud

Posted: Thu Jan 27, 2011 11:21 am
by darkid
Flag Passing: As in Castle Warefare if you jump beneath the castle front and drop the flag, _flagHeight pulls it up to the next level, which doens't have enough space, which pulls it to the next one, etc, etc, until it reaches the top level. The same applies in 2 Tanks.

Re: Flags won't spawn on the groud

Posted: Thu Jan 27, 2011 4:53 pm
by Yrogirg
people usually use jumping to drop it high enough.

Re: Flags won't spawn on the groud

Posted: Fri Jan 28, 2011 12:10 pm
by darkid
Oh right. ;P Passing it from level to level still might not work though

Re: Flags won't spawn on the groud

Posted: Sat Jan 29, 2011 12:35 am
by cepris
Good ! Because I don't want that, but the send to middle is a good idea. game progresses more.

Re: Flags won't spawn on the groud

Posted: Sat Jan 29, 2011 1:12 pm
by darkid
Or it just pisses people off. It depends how well guarded the middle is.

Re: Flags won't spawn on the groud

Posted: Wed Feb 02, 2011 6:19 am
by SkillDude
If you do /set _flagHeight 0, it will be impossible to pass flags to the next level at all. However, I recommend setting it to at least 0.0001 to prevent them from appearing under blocks, as they will if flagHeight is 0.