So I am making a map in iBZEdit and want to test it, though the "test map" feature doesn't work
I have looked up everything about starting a server (on Mac) and can't understand (most of) it
I think the easiest way for me to test this is to go into the client, join game>start server, then change the map. Problem is, i don't know where to put my map file so that it will give me the option. Can someone explain?
-Sniper752
Testing map
- Sniper752
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- Location: TRAVL Headquarters, Orbiting Mars in the year 2236
Testing map
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Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Re: Testing map
Run 'bzfs' manually. We include the 'bzfs' binary within the .app. Right click on the BZFlag app, and choose "Show package contents" or something like that. From there, you'll be able to locate the 'bzfs' binary, and you can drag that into a terminal. It will write out the full path the bzfs that way. After that, you just have to pass the right options to bzfs, such as -world.
- Sniper752
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Re: Testing map
ok, that makes a little more sense... so, in terminal, i type in "-world Map-path.bzw" ? and how do i specify the path
[center]::|:|::|Sniper752|::|:|::
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Re: Testing map
By reading blast007s post... and adding something like '-world /path/to/my/test.bzw' to the end of it
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- Sniper752
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- Joined: Tue Dec 15, 2009 8:43 pm
- Location: TRAVL Headquarters, Orbiting Mars in the year 2236
Re: Testing map
tried, didnt do anything, just moved the text cursor to the next line... and the whole config file thing that I was reading about earlier is just plain confusing. Is there not a graphical interface for BZFS? if not there should be, just something simple. this website makes is sound like it does exist, though i couldn't find it: http://code.google.com/p/bzflag-server- ... Quickstart
[center]::|:|::|Sniper752|::|:|::
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Re: Testing map
That means the server was running. Join 127.0.0.1:5154 and tada, your map appears. Turn on debug output if actually want to see the server tell you something.Sniper752 wrote:tried, didnt do anything, just moved the text cursor to the next line
Take time to learn, then.Sniper752 wrote:and the whole config file thing that I was reading about earlier is just plain confusing.
Not really, no.Sniper752 wrote:Is there not a graphical interface for BZFS?
Feel free to work on one of the partially done ones in our SVN tree.Sniper752 wrote:if not there should be, just something simple.
That's not something we are part of.Sniper752 wrote:this website makes is sound like it does exist, though i couldn't find it: http://code.google.com/p/bzflag-server- ... Quickstart
- Sniper752
- Private First Class
- Posts: 192
- Joined: Tue Dec 15, 2009 8:43 pm
- Location: TRAVL Headquarters, Orbiting Mars in the year 2236
Re: Testing map
haha, thanks! will try tomorrow. right now I'm off to bed zzz
[center]::|:|::|Sniper752|::|:|::
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]
Map Maker
Avid Airsofter
Owner: Hosting.BZAddict.net ports 5242 and 5243
Admin: bzsupreme.webarts.bc.ca[/center]