how can I vanish a teleporter?

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SamuraiWarrior
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how can I vanish a teleporter?

Post by SamuraiWarrior » Fri Dec 07, 2012 5:34 am

I made a map whose name is Japanese Castle, 3years ago.
Now I am making 2nd edition.

question
How can I vanish(or not visible) one of a teleporter?

I tried following

material
name Transparent
color 1.0 1.0 1.0 0.0
notextures
nolighting
end

teleporter /tele2_red
position 0 70 300
rotation 90
size 0.125 2.5 4.5
matref Transport
border 0
end

but it was error.

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blast
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Re: how can I vanish a teleporter?

Post by blast » Fri Dec 07, 2012 11:28 am

You can't, as the teleporter object does not take any mesh properties. There is only a global material for teleporters that can be altered, but that's affects all of the teleporters.
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SamuraiWarrior
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Re: how can I vanish a teleporter?

Post by SamuraiWarrior » Sat Dec 08, 2012 12:50 am

Thanx for reply, blast!
I have enjoyed playing with your map named missile war 2 since 4 years ago.

I acknowledged I can't make invisible teleporter.
Then, Can the tank warp from a teleporter to the place which there is not another teleporter?
I want tank to warp from a teleporter to not teleporter...

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Re: how can I vanish a teleporter?

Post by blast » Sat Dec 08, 2012 2:30 am

Nope, needs to be two teleporters. (Also, it's ducatiwannabe's map, but my server)
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SamuraiWarrior
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Re: how can I vanish a teleporter?

Post by SamuraiWarrior » Sat Dec 08, 2012 2:40 am

Oh, I have misunderstood about creater of MW2.
Thanx.

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Bullet Catcher
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Re: how can I vanish a teleporter?

Post by Bullet Catcher » Sat Dec 08, 2012 3:51 pm

SamuraiWarrior wrote:Can the tank warp from a teleporter to the place which there is not another teleporter?
If you make the destination teleporter link its two sides to each other, then tanks and shots will pass right through it as though it weren't there. It will still be visible, of course, but that is about as close as you can get.

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Re: how can I vanish a teleporter?

Post by Jefenry » Tue Dec 11, 2012 9:28 pm

You might try making all teleporters invisible via the LinkMaterial. Then for the normal teleporters, add a passable mesh that is textured and texmated with telelink.png inside the frame.

Your invisible teleporters will still show up on the radar though.

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Re: how can I vanish a teleporter?

Post by SamuraiWarrior » Wed Dec 12, 2012 1:43 pm

>>jefenry
Thanx. I could make it with your method.

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