World Weapon
- Sir Lance-A-Lot
- Private First Class
- Posts: 503
- Joined: Tue Jun 29, 2004 12:49 am
- Location: Amongst my Computers
- Contact:
World Weapon
I am relatively new to BZEdit.
Is there any easy way to make world weapons in Winwows XP?
Maybe theres a program....
Is there any easy way to make world weapons in Winwows XP?
Maybe theres a program....
If I recall correctly, pyBzEdit can do world weapons. It's written in and requires Python, and also requires a few other libraries in order to run it.
yes, the python bzedit from daddo can do it.
its a project under sourceforge.
http://sourceforge.net/project/showfile ... _id=114763
http://bzbb.bzflag.org/viewtopic.php?t= ... hon+editor
you will need all the libraries he specified.
its a project under sourceforge.
http://sourceforge.net/project/showfile ... _id=114763
http://bzbb.bzflag.org/viewtopic.php?t= ... hon+editor
you will need all the libraries he specified.
.........you kids, get out of my tank...........
- Sir Lance-A-Lot
- Private First Class
- Posts: 503
- Joined: Tue Jun 29, 2004 12:49 am
- Location: Amongst my Computers
- Contact:
worldweapon
i dont think people understand what your asking...
do you want to add a world weapon to a map
your making...
or
do you want to make a flag like SW, GM, LASER
i think you mean to add a weapon to a map....
fairly easy...open your map file in a text editor
an add this for each weapon you want...
weapon
type SW <type of weapon
position 0 0 0 <location
rotation 0 <if its an aimed weapon direction it fires
initdelay 3 <when game starts wait time for it to first fire
delay 240 < how fast it fires (seconds)
end
dont have a weapon firing every second, once every
3+ minutes or so is more then enough....if you have
it in a small contained area off from everything else
then maybe fast is okay....
so its is not compleicated you can do it man!
i hope this answers your question...
do you want to add a world weapon to a map
your making...
or
do you want to make a flag like SW, GM, LASER
i think you mean to add a weapon to a map....
fairly easy...open your map file in a text editor
an add this for each weapon you want...
weapon
type SW <type of weapon
position 0 0 0 <location
rotation 0 <if its an aimed weapon direction it fires
initdelay 3 <when game starts wait time for it to first fire
delay 240 < how fast it fires (seconds)
end
dont have a weapon firing every second, once every
3+ minutes or so is more then enough....if you have
it in a small contained area off from everything else
then maybe fast is okay....
so its is not compleicated you can do it man!
i hope this answers your question...
- Sir Lance-A-Lot
- Private First Class
- Posts: 503
- Joined: Tue Jun 29, 2004 12:49 am
- Location: Amongst my Computers
- Contact:
- Workaphobia
- Master Sergeant
- Posts: 252
- Joined: Wed May 26, 2004 7:29 pm
It is any shot type. Making one based off the non shot flags would not make sense. A world Weapon is a point in space that shoots a specific weapon type out based on defined rules.
IIR the shot types are
Normal Shot
Shockwave
Laser
Super Bullet
Invisible Bullet.
I don't know if there is a thief world weapon.
IIR the shot types are
Normal Shot
Shockwave
Laser
Super Bullet
Invisible Bullet.
I don't know if there is a thief world weapon.
JeffM
yes any flag type can be used
gm can be used but wont lock on...etc...
these flags produce just a regular single bullet
you can make any of them rapid fire with the delay
feature, some of the newer flags might be a tad
different...
all bad flags
qt
narrow
cloak
tiny
agility
momentum
phantom zone
shield
wing
stealth
occilator
jump
never thought about the old invisi bullet, wouldnt that be interesting aye?
gm can be used but wont lock on...etc...
these flags produce just a regular single bullet
you can make any of them rapid fire with the delay
feature, some of the newer flags might be a tad
different...
all bad flags
qt
narrow
cloak
tiny
agility
momentum
phantom zone
shield
wing
stealth
occilator
jump
never thought about the old invisi bullet, wouldnt that be interesting aye?