Fixing the grass texture

Questions and answers about the how and why of making maps.
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Sir_Pants
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Fixing the grass texture

Post by Sir_Pants »

how do i fix the grass texture in my map to make it not look stretched out on some boxes, i have a floor thats above ground level and i want it to actually look like one piece of grass, not different sizes stretched out in different directions.

also how would i make the top part of a box have the material std_ground and the bottom part have the material clouds?

here is a link to the pictures of the first problem
http://photobucket.com/albums/y185/Sir_Pants/
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BIYA
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Post by BIYA »

If you do that. I think the texture will go on every face of the object. Now depending on the the amount of faces that are on the object it could look weird. But, im sure your useing a box or a pyramid.

*EDIT* Now that I see the pic. What Cedric said will work perfectly.
Sir_Pants
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Joined: Mon Mar 28, 2005 2:41 am
Location: SOMEwhere in WA

Post by Sir_Pants »

ok ive tried the bottom and top thing but i get an error when running the map so i wont bother with that right now, what texsize would i use?
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