I'm wondering how you can turn objects upside-down, or rotate a certain angle.
I've heard of spin, but if I do spin 180 1 0 0, it goes underground and is a pain to position.
Is there an easier way?
Flipping an object around?
- ClayOgre
- Private First Class
- Posts: 227
- Joined: Mon Apr 18, 2005 3:17 am
- Location: Southern Indiana (originally from Alaska)
First you spin it. If that places it below ground, just make your next statement a shift statement and shift it UP in Z until it is back above ground.
Take a look at my post in the Works in progress forum for BZ-sketball
http://my.bzflag.org/bb/viewtopic.php?t=4224
There is a more in depth explaination.
Take a look at my post in the Works in progress forum for BZ-sketball
http://my.bzflag.org/bb/viewtopic.php?t=4224
There is a more in depth explaination.
Respectfully,
I Beg to Remain,
Cordially Yours,
Regards....
I Beg to Remain,
Cordially Yours,
Regards....
you can also do this instead of rotating it:
Code: Select all
scale 1 1 -1