Blender vs Wings
- ClayOgre
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Blender vs Wings
It seems like most people who are doing custom meshes are using Wings. I am curious, why Wings? I have fiddled with Blender a bit, I admit the UI in Blender is somewhat daunting. I looked at the export function, and it does export in .obj format...is this still compatible with modeltool?
Are they both equally capable and it is just a matter of personal preference? What about unit conversion between Wings/Blender and BZ units?
I can get Blender to run in Linux, but have had no success with Wings, tho I have installed it in my windoze partition. Personally, I'd rather be able to do things all in one OS without switching back and forth. There is no Wings pacakage available for my distro and source compile was a bust.
Are they both equally capable and it is just a matter of personal preference? What about unit conversion between Wings/Blender and BZ units?
I can get Blender to run in Linux, but have had no success with Wings, tho I have installed it in my windoze partition. Personally, I'd rather be able to do things all in one OS without switching back and forth. There is no Wings pacakage available for my distro and source compile was a bust.
Respectfully,
I Beg to Remain,
Cordially Yours,
Regards....
I Beg to Remain,
Cordially Yours,
Regards....
The wings download isn't distro dependant, afaik:
http://prdownloads.sourceforge.net/wing ... n?download
http://prdownloads.sourceforge.net/wing ... n?download
- ClayOgre
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No Workee....
I downloaded it and gave it a shot. Alas, segmentation fault. Missing dependency mebbe? I think this is what happened to me before and why I tried to source compile. If i remember correctly, it needs the Erlang programming language, SDL, ESDL (the Erlang SDL package), and Wings itself. I have SDL on my system already. I managed to get Erlang to compile just fine, but got an error on the ESDL package. A programmer I am not, I can do ./configure, make, and make install...if it doesn't work I forget about it.
Ahh well, I guess I shall have to experiment in...yuck...Windows ME or tinker with Blender.
Ahh well, I guess I shall have to experiment in...yuck...Windows ME or tinker with Blender.
Respectfully,
I Beg to Remain,
Cordially Yours,
Regards....
I Beg to Remain,
Cordially Yours,
Regards....
- Saturos
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I have both and my vote goes to Blender. The GUI of Wings is... annoying. I can't work with that - I cannot point out that THIS button or THAT window is at the wrong place, it's the whole concept which I don't like.
So I will continue using Blender.
So I will continue using Blender.
Saturos ([phagozytose] : www.phago.de)
- ^nightmare^
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where can you find this blender thing?
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- RPG
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I started out with both, but picked up on how to use Wings before I did Blender, therefore I'm a Wings guy. It can do alot, plus trepan makes all kinds of cool plugins for it .Saturos wrote:I have both and my vote goes to Blender. The GUI of Wings is... annoying. I can't work with that - I cannot point out that THIS button or THAT window is at the wrong place, it's the whole concept which I don't like.
So I will continue using Blender.
Re: No Workee....
Wings works a treat under Crossover Office. I had grief with ERLANG too.ClayOgre wrote:Ahh well, I guess I shall have to experiment in...yuck...Windows ME or tinker with Blender.
Blender is a great program.
- ducatiwannabe
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Wings, with its extrude, deform, weld, and bridge capabilities is nice. But my favorite thing is Intrude. I am sure that my processor is dying of boredom, executing that same command all the time! That is what makes Wings3D worth it to me.
Wings3D is missing a lathe, splines, and binary operations. I don't know how to use any of these anyway, so it dosen't really matter to me.
I have never tried blender. I did once try GMAX (3D Studio Max) and it was so horribly, awfully complicated that I found it nearly impossible to make the doghouse from the tutorial in Wings. I never did get it done...at least in 3D Studio Max.
Gmax is the freebie version of 3D Studio Max, if you were wondering how I got a hold of a modeler priced in the quadruple digits.
Wings3D is missing a lathe, splines, and binary operations. I don't know how to use any of these anyway, so it dosen't really matter to me.
I have never tried blender. I did once try GMAX (3D Studio Max) and it was so horribly, awfully complicated that I found it nearly impossible to make the doghouse from the tutorial in Wings. I never did get it done...at least in 3D Studio Max.
Gmax is the freebie version of 3D Studio Max, if you were wondering how I got a hold of a modeler priced in the quadruple digits.
- Toastline
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I use Wings to model things, because I find it very easy, and I haven't come across something I wanted to make that I couldn't find a way to do. As for Blender, I use it for rendering and games. I'm not good with making complex forms in Blender.
Once you get the hang of Blender, though, you can do way loads of cool stuff.
Once you get the hang of Blender, though, you can do way loads of cool stuff.
OMNOM!
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I use wings NOT blender for a simpal reason:
i understand wigns and believe i'll never understand how to make a simpal object (i still don't ), i am not saying blender is worst than wings, acually it is alot better with modeling, i am jus saying that it is simpaler that is why some people use blender and some people use wings
i understand wigns and believe i'll never understand how to make a simpal object (i still don't ), i am not saying blender is worst than wings, acually it is alot better with modeling, i am jus saying that it is simpaler that is why some people use blender and some people use wings