I looked through the wiki about map making, but couldn't figure out how to change the textures of objects,(e.g. have a box top be the color of the ground) and I also couldn't figure out how to use physics drivers. Any help will be appreciated.
Thank you in advance.
Textures and Physics Drivers
- Mostly Harmless!
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Textures and Physics Drivers
I never make stupid mistakes. Only very, very clever ones.
It is not the fall that kills you. It's the sudden stop at the end.
Always remember you are unique. Just like everybody else.
Code: Select all
material
name grass
addtexture std_ground.png
end
meshbox
top matref grass
position 0 0 0
size 20 20 15
end
All this is available by typing 'man bzw' in a terminal, or by going to the bzw man page.
- ducatiwannabe
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- Mostly Harmless!
- Private First Class
- Posts: 347
- Joined: Sun Oct 30, 2005 4:37 am
- Location: California