Teleporters on a map
- ducatiwannabe
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Teleporters on a map
Ok, I can NOT get my collaborator corner map corner's teleporters to work. I tried renaming it, redoing the links, everything. Could somebody please help?
It is openable in BZEdit.
This map was created a good while ago, and my links worked then: http://shellshock.bzflag.bz/tmf-collaborator.html
Thanks.
It is openable in BZEdit.
This map was created a good while ago, and my links worked then: http://shellshock.bzflag.bz/tmf-collaborator.html
Thanks.
- ducatiwannabe
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- The Knights Who Say Ni
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- The Knights Who Say Ni
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He found the link after he posted it, and didn't edit it. You must think outside the time system created by the posts.....The Knights Who Say Ni wrote:You asked toi see the mapo and i told you the link and you said you already downloaded it????Win Xp wrote:ducatiwannabe wrote:I've set it up 10 times, probably. It's still not working.
hrmmm, can I see the map file ?
WHA?
-Tanner
- ducatiwannabe
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No, here's my problem.
- Attachments
-
- Copy of collaborator1(my corner).bzw
- Mapfile
- (19.1 KiB) Downloaded 157 times
- The Knights Who Say Ni
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- ducatiwannabe
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Post your config file.
The map file seems to be complete.
Did you leave some teleporters without link ?
EDIT: Some Teleporters don't work, if they're directly in/over a block.
Example: a Box (10 10 10)
and a Teleporter (10 0.125 10)
They are too near to each other, so if you're driving in a Teleporter linked to that one above, your tank drives against a small wall.
The map file seems to be complete.
Did you leave some teleporters without link ?
EDIT: Some Teleporters don't work, if they're directly in/over a block.
Example: a Box (10 10 10)
and a Teleporter (10 0.125 10)
They are too near to each other, so if you're driving in a Teleporter linked to that one above, your tank drives against a small wall.
- ducatiwannabe
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