i would like to design a map... but i dont know how...
any help appriciated
thanks
how do you make maps on a MAC?
- A Meteorite
- Private First Class
- Posts: 1786
- Joined: Thu Apr 28, 2005 12:56 am
- Location: California, U.S.
- Contact:
You can either use TextEdit and hand-code maps (tutorial: http://bzflag.org/wiki/MapMaking ) or you can use iBZEdit. It can't do any 2.0 objects, but you can still make nice simple maps. Link: http://my.bzflag.org/bb/viewtopic.php?p=69128#69128 It's still in development, but it works quite good.
Owner @ BZFX
Core Admin @ CAN
Email me: bzmet…@gmail.com
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
if you are looking into hand coding maps in OS X and TextEdit, i sugest looking at the map Wiki for your basic syntax.
i also strongly recomend downloading other people's maps and pulling them appart to see how they made it. see the mapatorium for a bunch of maps. start small though, your better off looking at some simple box-and-pyramid maps than Louman-style epics.
and get used to using the Calculator app too.
and spend as much time as you can experimenting with stuff. I spend time experimenting with different ways of doing similar things to get the best effect.
above all be creative. people will like your maps more if it's original and there arn't hundreds of similar maps. really think about how people are going to play your map, and think about what people will do rather than what you want them to do.
and be patient! don't expect to be a louman straight off, but if you persevere and learn the ins and outs of the code, in about 2 months you can be making some good playable maps.
i also strongly recomend downloading other people's maps and pulling them appart to see how they made it. see the mapatorium for a bunch of maps. start small though, your better off looking at some simple box-and-pyramid maps than Louman-style epics.
and get used to using the Calculator app too.
and spend as much time as you can experimenting with stuff. I spend time experimenting with different ways of doing similar things to get the best effect.
above all be creative. people will like your maps more if it's original and there arn't hundreds of similar maps. really think about how people are going to play your map, and think about what people will do rather than what you want them to do.
and be patient! don't expect to be a louman straight off, but if you persevere and learn the ins and outs of the code, in about 2 months you can be making some good playable maps.
"Life is what happens to you while you're busy making other plans." - John Lennon