Well it worked-sort of

Questions and answers about the how and why of making maps.
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Army of One
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Well it worked-sort of

Post by Army of One »

most of what i did worked very well-but the FPS is all over the board-yet lag stays pretty good as far as i can tell-


thanks for all your help

Army of One---- if you want me to post the map codes let me know-maybe someone cant tell me whats wrong and how to fix it or i am more than happy if someone else wants to take on the prodject-its running on my linux server now

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Some times you see me-some times you don't--and DESTRUCTION is only moments away
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Army of One
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can some one help me

Post by Army of One »

here is the map- lag is usually pretty good, but when you check FPS its all over the place making game play jittery- while this was going on i check lag sats and it wasn't bad most had 200 or less with +- of about 4-6, seemed very stable can someone look at/ and run it on private or something to see if you can figure out the problem. the maps, except for urban jungle and the grave yard run very smooth and lag of 176 or less and +- 5 or less with about 20 people playing.


Thanks Army of One-map will be in map relaeses
Some times you see me-some times you don't--and DESTRUCTION is only moments away
JPT
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Post by JPT »

I think the usage of the wall texture needs much CPU and GPU power.
Maybe, it's the problem with the texture.
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