rouge ctf

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OO7
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rouge ctf

Post by OO7 » Wed Mar 29, 2006 3:31 am

quote from wikipedia
Rogue Team - appears on some servers along with a rogue CTF base. Playing as rogue on these servers means being killed when the flag is captured and being able to capture the flags of other teams; yet still being able to kill and be killed by other rogues.
How do you do that?

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Post by Theme97 » Wed Mar 29, 2006 3:48 am

I noticed that too.

A. Old BZFS feature.
B. Old BZFS mod.
C. Old BZFS patch.

*shrug*
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Lan
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Post by Lan » Fri Mar 31, 2006 8:44 am

There is no such thing as a rogue base. The Wiki is wrong and I will correct it, if it still says that.

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Post by OO7 » Sat Apr 01, 2006 12:13 am

we should make it possible to have a rogue base.

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Post by Lan » Sat Apr 01, 2006 12:49 am

What good would that do?

If you mean as a way to play rogue ctf, where rogues get a flag to defend and can capture other flags, that defeats the purpose of rogue--a team that isn't a team. If you mean as a starting point for rogues but no ctf involved, that can already be done using the "zone" map object.

If you mean otherwise, please specify--ideas are always welcome.

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Post by khazhyk » Sat Apr 01, 2006 1:05 am

you could use it for HTF, so you wouldn't get this huge negative score when you kill eachother...
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Post by OO7 » Sat Apr 01, 2006 1:05 am

i meant a rougue should be able to take team flags to a rouge base, but not have a rouge flag. there still should be no rouge team score tho

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Post by Lan » Sat Apr 01, 2006 8:21 pm

That is a pretty neat idea. It does get frustrating to have to wait for another team to capture a flag you held as rogue.

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