Trouble with CTF
- AnakinPiewalker
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Trouble with CTF
Hi,
I just started this whole bzfs thing and i am getting most of the basics, but when i enable CTF in the .conf file bzfs doesn't run. i don't know y. i have team bases (i used bzedit) in my world file, (i also tried someone elses base but it did the same thing) i told it to let blue and red team flags on the server but that didnt do anything either. Any ideas on what i can do, or am i just doing something wrong?
Thanks
anakinpiewalkerr
I just started this whole bzfs thing and i am getting most of the basics, but when i enable CTF in the .conf file bzfs doesn't run. i don't know y. i have team bases (i used bzedit) in my world file, (i also tried someone elses base but it did the same thing) i told it to let blue and red team flags on the server but that didnt do anything either. Any ideas on what i can do, or am i just doing something wrong?
Thanks
anakinpiewalkerr
- Destroyer1313
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Yeah, definitely use -mp, that's probably what the problem is.
If you use red vs. green, do this: -mp 0,r,g,0,0,o
where r is red, g is green, and o is observer. Just fill in your max players for each of those teams instead of the letter. If you use 4-teams, and you want rogues allowed, you might try this:
-mp R,r,g,b,p,o
R is rogue, r is red, g is green, b is blue, p is purple, and o is observer.
Just add the line as you need it to your .conf file and let me know how that works.
If you use red vs. green, do this: -mp 0,r,g,0,0,o
where r is red, g is green, and o is observer. Just fill in your max players for each of those teams instead of the letter. If you use 4-teams, and you want rogues allowed, you might try this:
-mp R,r,g,b,p,o
R is rogue, r is red, g is green, b is blue, p is purple, and o is observer.
Just add the line as you need it to your .conf file and let me know how that works.
yep, with only 2 or 3 bases but withhow "-mp" bzfs wont work then.
He tell you then, ERROR:Base was not defined for the xxx Team.
-mp 0,10,10,10,10,10
1st numper is how many rogues per Team
2nd number is how many reds per Team
3rd number is how many blues per Team
4th number is how many purples per Team
5th number is how many observers per Team
He tell you then, ERROR:Base was not defined for the xxx Team.
-mp 0,10,10,10,10,10
1st numper is how many rogues per Team
2nd number is how many reds per Team
3rd number is how many blues per Team
4th number is how many purples per Team
5th number is how many observers per Team
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1st Consul wrote:yep, with only 2 or 3 bases but withhow "-mp" bzfs wont work then.
He tell you then, ERROR:Base was not defined for the xxx Team.
-mp 0,10,10,10,10,10
1st numper is how many rogues per Team
2nd number is how many reds per Team
3rd is GREEN
4rd number is how many blues per Team
5th number is how many purples per Team
6th number is how many observers per Team
- AnakinPiewalker
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Debug output
Adding -d to your server options will give you some useful debug output for tracking down problems
- AnakinPiewalker
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Debug output
It's just extra text output from the server.
When you run the server it reports things on standard output. There are at least 4 debugging levels which gives you more and more output (more than you probably want).
Each -d gives you the next level so
bzfs -d ... is level 1
bzfs -d -d is level 2 (you can also use bzfs -dd)
bzfs -d -d -d is level 3 (same as bzfs -ddd)
etc
Level 4 includes plugin output and network details which is normally not what you want on a running 'production' server.
When you run the server it reports things on standard output. There are at least 4 debugging levels which gives you more and more output (more than you probably want).
Each -d gives you the next level so
bzfs -d ... is level 1
bzfs -d -d is level 2 (you can also use bzfs -dd)
bzfs -d -d -d is level 3 (same as bzfs -ddd)
etc
Level 4 includes plugin output and network details which is normally not what you want on a running 'production' server.