Questions and answers about the how and why of making maps.
knoxkorner
Private First Class
Posts: 112 Joined: Sat Aug 26, 2006 7:24 pm
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by knoxkorner » Sun Dec 31, 2006 10:54 pm
is there a way to limit shot /flag shot length?
Da Best
Private First Class
Posts: 110 Joined: Fri Feb 10, 2006 11:44 pm
Location: Inside Your brain
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by Da Best » Sun Dec 31, 2006 10:56 pm
Could you explain that a bit more?
knoxkorner
Private First Class
Posts: 112 Joined: Sat Aug 26, 2006 7:24 pm
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by knoxkorner » Sun Dec 31, 2006 11:33 pm
like gm it goes 1000meters is there a way you can make it like 100meters?
Da Best
Private First Class
Posts: 110 Joined: Fri Feb 10, 2006 11:44 pm
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by Da Best » Sun Dec 31, 2006 11:38 pm
Hmm i think its the shotAdLife variable, Don't blame me if it's not
LouMan
Chief Sgt. of Cartography
Posts: 338 Joined: Mon Jan 31, 2005 3:05 am
Location: Michigan, USA
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by LouMan » Mon Jan 01, 2007 5:13 am
If your intention is to limit all shot ranges, consider the _shotRange variable. The default for _shotRange is 350; if you lower this it should lower the shot range on all shots. I used _shotRange 85 on The Gauntlet map. The _shotSpeed variable (default = 100) will also affect ranges.
Da Best
Private First Class
Posts: 110 Joined: Fri Feb 10, 2006 11:44 pm
Location: Inside Your brain
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by Da Best » Mon Jan 01, 2007 7:16 pm
Thanx louman. i think ill use that in my server for laser =)
LouMan
Chief Sgt. of Cartography
Posts: 338 Joined: Mon Jan 31, 2005 3:05 am
Location: Michigan, USA
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by LouMan » Tue Jan 02, 2007 3:48 am
Um - won't work for lasers though. I haven't really tried to reduce the range of those.
Spazzy McGee
Sergeant Major
Posts: 1405 Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom
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by Spazzy McGee » Tue Jan 02, 2007 3:57 am
afaik, Laser range is done by number of ricochets. Something in the order of 100 ricos before it dies.
"Life is what happens to you while you're busy making other plans." - John Lennon
knoxkorner
Private First Class
Posts: 112 Joined: Sat Aug 26, 2006 7:24 pm
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by knoxkorner » Sun Jan 07, 2007 2:40 am
when i say GM i mean specifically GM